Showing posts with label Artificial Mind & Movement. Show all posts
Showing posts with label Artificial Mind & Movement. Show all posts

Monday, February 24, 2025

Cloud Monday - Indiana Jones and the Staff of Kings - Part 2 - It Has Bugs And Issues, But I Recommend It


This week's new Cloud Monday video is part 2 of playing Indiana Jones and the Staff of Kings on PS4 via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.

Across both parts, it's become clear that Indiana Jones and the Staff of Kings isn't the best game ever made. I'm not sure whether this is unique to this emulated version of the game or if the original also has it's own problems. but these aren't game breaking bugs and are minor frustrations at most. but they are noticeable.

There's also no denying that the game design is well suited for playing the game from the cloud. But, as we've also seen across both parts, there are moments when it doesn't work quite as well. Indiana Jones and the Staff of Kings plays like a movie and there are often cinematic moments. but when there are moments of stream tearing, it does kinda take us out of these cinematic moments. it's because of this, i would also recommend downloading the game to try and preserve the cinematic mood.

personally, i'm going to continue playing Indiana Jones and the Staff of Kings from the cloud. i'm satisfied with the performance of it being streamed from the cloud. i have enjoyed my time playing it and i genuinely want to see where the story goes. it's not the best but that doesn't stop my enjoyment of it.

Monday, February 17, 2025

Cloud Monday - Indiana Jones and the Staff of Kings - Small Levels And Good Auto Save Help Streaming


This week's new Cloud Monday video is part 1 of playing Indiana Jones and the Staff of Kings on PS4 via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.

I'll be honest and say i didn't know that this game came out on PS2, let alone was out and part of the PS2 emulated games on PS4 and PS5. it was a late PS2 game and Wii game, but i have never played it before so i was curious if the controls would hold up. i knew graphically it might be a little rough, but other than some poor faces, i thought this did alright for how old it is.

as it's part of the PS2 games emulated on PS4 and PS5, we're able to save when ever we want by pressing options. but it also seemed like Indiana Jones and the Staff of Kings has it's own robust auto save feature. we're unable to manually pause and save, but the game seems to save after every set piece your progress in the story and it saves when you pick up a collectable. this means, if you forget to save via the options button, you're only a few minutes away from your previous save.

One issue these emulated games could have is how they control. i thought Indiana Jones and the Staff of Kings controlled fine. the camera may want to fight us a little, but if you leave it alone it's ok. one kinda quirk with the controls which i'm assuming is the game itself rather than a result of it being streamed from the cloud is that the Indy character is a little slow. he's slow to stand up and get down, he can be a little slow moving and dodging. it's something that takes time to get used to, another famous example would be how slow and "heavy" the characters in Killzone 2 and 3 felt on PS3 in comparison to other shooters out at the time.

there were brief moments of stream tearing, when grey appeared on the screen, and it was very noticeable. but it was less frequent than the games apparent own bugs. there were times when a line would appear across the screen for a very brief moment. this happened more than anything i noticed from the stream so it's possible that Indiana Jones and the Staff of Kings could be patched by the time i do Part 2.