Monday, February 28, 2011

Deep Silver Announce The Dead Island Trailer Theme Is Out Now On iTunes

Deep Silver have announced the theme composition to the Dead Islans trailer is now out on the iTunes store for £0.79. Produced by Savalas, the "Dead Island Trailer Theme" by Giles Lamb (featuring Mairi Campbell, Peter Nicholson & Guido De Groot) was a perfect musical accompaniment to the emotional and haunting trailer. Due To Popular demand, the tune was released to buy.

Press Release

28th February 2011 – Hampshire, UK /… The popular original musical composition from Dead Island's blockbuster announcement trailer has today been released on the iTunes Store. Produced by Savalas, the "Dead Island Trailer Theme" by Giles Lamb (featuring Mairi Campbell, Peter Nicholson & Guido De Groot) was a perfect musical accompaniment to the emotional and haunting trailer.

Due to unprecedented demand, the theme is now available for purchase exclusively via iTunes for £0.79.

Direct link: http://itunes.apple.com/gb/album/dead-island-trailer-theme/id422905036?i=422905093?partnerId=30&siteID=je6NUbpObpQ-lX2xsOCHGG7tD8.JNHfcvg

Dead Island™, the upcoming gruesome zombie slasher by renowned developer Techland, combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.

Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms and ammunition being scarce the player must rely on utilizing found items as weapons for self-defense and fight off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the player’s ordinary makeshift weapons into serious instruments of destruction.

Dead Island will be released worldwide for the PlayStation®3 computer entertainment system, the Xbox 360Òvideo game and entertainment system from Microsoft and Windows PC later this year.

Sega Have Released A New Multiplayer Trailer For Conduit 2

Sega have released a new trailer for High Voltage's Conduit 2. this is a multiplayer trailer that shows in-game action of online action and 4 player split screen action. the trailer reveals several of the games modes, enemies, maps, and weapons.


Watch Conduit 2 - Multiplayer Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Lexis Numérique Reveal Amy, A Single Player Survival Horror Game For The Playstation 3 PSN

Lexis Numérique have revealed Amy, an upcoming Survival Horror game thats coming to the PS3 PSN in Q2 2011. The game is set in 2034, Global Warming is happening, disease and natural disasters are spreading across the world. The town of Silver City, Midwest USA, has been affected by a Comet. You play as Lana and as the game starts, you've only just regained consciousness.

Things are not all right in Silver City. Violent outbursts, fury, rage, wreckage and death: the world she knew seems to have torn to Hell. As if struck by a mysterious virus, most of the ones she knew have now become part of a wild horde. Lana knows she needs to escape, but she knows she's also infected. but then there's Amy. a little defenceless girl who she decides she will save and keep with her. "You can lose your way. You can lose your mind. But never lose Amy."


Lexis Numérique have revealed some features of the game, some of which are unique to Amy:

Unique & deep gameplay that features extensive cooperation with a character to be protected
Contrary to several games with a secondary character, Amy (the child you have to protect) is neither a super warrior nor a docile character that follows you. You are able to use her small size and weight to reach inaccessible areas, ask her to do specific actions and you’ll even be able to use her mysterious gifts. But she will need to trust you and you might accept to get hurt to keep her safe.

Story-driven survival horror game set in a cinematographic atmosphere
Amy is based on a rich, addictive and twisted story-based scenario. Strong efforts have been put on the characters backgrounds and behaviors but also on audio, sound design and a very unique use of camera setting to create emotion

Original stealth-action gameplay that includes fierce close combat
Lana and Amy are often weaker than their enemies. You can choose to confront them directly by using improvised weapons for close combat. You can run or try to push them away but you can also use hiding places and prefer stealth action. Lana being infected by the virus, she mutates when exposed too long and end up dying if not cured or protected by one of Amy’s special powers. But when infected, Lana can lure her enemies and move without being attacked.

Wide range of enemies with strong AI
Lana and Amy are facing various kinds of enemies that can detect sounds, heat, movements and much move. They also can act in hordes and exchange information. Some groups of enemies being aggressive to each other, you can try to escape by triggering a fight between them.

Rarely seen before quality of graphics and animation on PlayStation®Network
Amy might be one the first games on PlayStation®Network with such a level of rendering detailed modeling and motion capture animation.

Puzzles to unravel arching storyline
Running, hiding and fighting are core elements of the gameplay. However, you’ll sometimes need to use your wit to get out of delicate situations.

Fact Sheet

Title: Amy
Publisher: Lexis Numérique
Developer: VectorCell/Lexis Numérique
Genre: Survival Horror/Adventure
Platform: PlayStation®Network
Players: 1 Player
Release Date: Q2 2011
Rating: M

OVERVIEW

Amy is the new game by Paul Cuisset, creator of mythic games such as “Flashback” or the “Moto Racer” series.
December 2034. Global warming has taken effect, spreading disease and natural disasters around the world. The small town of Silver City (Midwest, USA) has been directly affected by a comet that has come crashing down. When Lana regains consciousness, everything around her is just mayhem. Violent outbursts, fury, rage, wreckage and death: the world she knew seems to have torn to Hell. As if struck by a mysterious virus, most of the ones she knew have now become part of a wild horde.
Despite her wounds, she knows she must run as far as possible to escape this nightmare: the viral process has begun inside her but she refuses to become one of them. The presence of Amy, a strange little girl who seems defenseless, will force her to make choices that will change both their lives.
Infected humans, grisly creatures, Special Forces and even other survivors: they will have to trust and help each other to escape their pursuers in their attempt to survive.

KEY FEATURES

Unique & deep gameplay that features extensive cooperation with a character to be protected

Contrary to several games with a secondary character, Amy (the child you have to protect) is neither a super warrior nor a docile character that follows you. You are able to use her small size and weight to reach inaccessible areas, ask her to do specific actions and you’ll even be able to use her mysterious gifts. But she will need to trust you and you might accept to get hurt to keep her safe.
Story-driven survival horror game set in a cinematographic atmosphere

Amy is based on a rich, addictive and twisted story-based scenario. Strong efforts have been put on the characters backgrounds and behaviors but also on audio, sound design and a very unique use of camera setting to create emotion

Original stealth-action gameplay that includes fierce close combat

Lana and Amy are often weaker than their enemies. You can choose to confront them directly by using improvised weapons for close combat. You can run or try to push them away but you can also use hiding places and prefer stealth action. Lana being infected by the virus, she mutates when exposed too long and end up dying if not cured or protected by one of Amy’s special powers. But when infected, Lana can lure her enemies and move without being attacked.

Wide range of enemies with strong AI

Lana and Amy are facing various kinds of enemies that can detect sounds, heat, movements and much move. They also can act in hordes and exchange information. Some groups of enemies being aggressive to each other, you can try to escape by triggering a fight between them.

Rarely seen before quality of graphics and animation on PlayStation®Network

Amy might be one the first games on PlayStation®Network with such a level of rendering detailed modeling and motion capture animation.

Puzzles to unravel arching storyline

Running, hiding and fighting are core elements of the gameplay. However, you’ll sometimes need to use your wit to get out of delicate situations.

ABOUT PAUL CUISSET AND VECTORCELL

VectorCell is Paul Cuisset’s studio. Paul is an industry veteran whose recognition began with the games he created at Delphine Software, one of the largest French Studios in the 90’s. Paul created mythic games such as Flashback or the Moto Racer series (5 million games sold worldwide). A large part of the Flashback team is now working on Amy along with other veterans. VectorCell is owned by Paul Cuisset with a participation of Lexis Numérique.

ABOUT LEXIS NUMERIQUE
Created in 1990 and with more than nine million games sold worldwide (as of Jan. 2010) through prestigious partners (Electronic Arts®, Ubisoft®, Disney Interactive®, …), Lexis Numérique is one of the biggest independent games design studios in Europe. Lexis has been known for its innovating games (In Memoriam, aka Missing: Since January) and its millions-seller kid games. Lexis is currently developing NextGen games for a mature audience and is also dedicated to become a major publisher of top quality online games.

Hit X Podcast: All The News From QTE Gamers From The Weekend Of Saturday 26th And Sunday 27th February

This is all the news From The Weekend Of Saturday 26th And Sunday 27th February.

You can subscribe to the Hit X Podcast on iTunes by clicking on the link below, and if you do or are already a subscriber it would be very helpful for me if you can rate and review the podcast.

The Hit X Podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861

A RSS Feed from Podbean For The Hit X Podcast:
http://qtegamers.podbean.com/feed

And All The Recent Podcasts can be found on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap


The Re-Cap: News From QTE Gamers From The Weekend Of Saturday 26th And Sunday 27th February

  • QTE Blog: The Re-Cap: News From QTE Gamers From Friday 25th February http://ht.ly/44Esl
  • QTE Blog: Hit X Podcast: All The News From QTE Gamers From Friday 25th February http://ht.ly/1bw6Vq
  • Dogtags were sent to Joystiq, speculated to be marketing for Modern Warfare 3. Activision call it a hoax. http://ht.ly/43VM1
  • Activision says any viral marketing for Modern Warfare 3 is a hoax, including the countdown timer http://ht.ly/43VNX
  • Shigeru Miyamoto has talked about Mii's, wants them to set world standard for Avatars. hopes they transcend videogames http://ht.ly/43VQH
  • Wang Xu reveals Ubisoft feel guilty for the lack of success Beyond Good & Evil should've had. making sure HD game is good http://ht.ly/43VRM
  • QTE Blog: THQ Have Released A Gameplay Trailer For Rio: The Videogame http://ht.ly/1bwaW7
  • City Interactive announce they are bringing TrackMania on the Wii and DS to the USA this Spring http://ht.ly/43Wbi
  • PS3: Pixel Counters say the resolution of Crysis 2 on the PS3 is 1024*720, not quite 720p http://ht.ly/43WjP
  • QTE Blog: THQ Have Released A Behind The Scenes Look At MX vs ATV Alive With James Stewart http://ht.ly/1bwcU8
  • QTE Blog: Sega Reveal The Boxart For Thor: God Of Thunder http://ht.ly/1bwfTM
  • 3DS: Its reported the initial 400,000 unit shipment of 3DS has sold out across Japan. 1.5M being sent by end of March http://ht.ly/43ZWJ
  • QTE Blog: Team 17 Announce The Alien Breed Trilogy Is Coming To Retail On 18th March http://ht.ly/1bwhEv
  • iPhone: Pictures emerge of rumoured iPhone 5 bezel. shows the screen is larger, bezel thinner than iPhone 4 http://ht.ly/44fGr
  • OnLive: New deal announced, Pre-Order Homefront with OnLive, get voucher for free OnLive System and free game http://ht.ly/44fHt
  • More DLC is coming to Guitar Hero And DJ Hero, continued support from the games communities reason for more DLC http://ht.ly/44fI3
  • PS3: Gran Turismo 5 update 1.07 out. Drift Trails+Time Trails Friend Rankings added, bug fixes, cant trade 1M Cr Cars http://ht.ly/44fLx
  • QTE Blog: Nintendo have Released A Video And Photo Of The 3DS Launch From Yodobashi-Akiba in Tokyo, Japan http://ht.ly/1bwVr0
  • PSP: Sony Europe tease they've "exciting plans" for the PSP in Europe this year, but won't talk about the price just yet http://ht.ly/44h8N
  • 3DS: there are reports that the 3DS has already been hacked to allow R4 cards play DS games on it http://ht.ly/44h9u
  • FindMakarov.com and bloody dog tags revealed to be for a game by We Can Pretend thats Call of Duty inspired http://ht.ly/44ign
  • 3DS: Web Browser will be reportedly from NetFront and not Opera, like it is with the DS, when 3DS is patched in May http://ht.ly/44ii5
  • QTE Blog: What Have You Played This Week? http://ht.ly/1bxa29
  • QTE Blog: QTE Tweets Of The Week http://ht.ly/1bxh0P

QTE Tweets Of The Week

This is the top 10 most clicked news stories from the QTE Gamers Twitter Stream. Most of the top 10 is filled with news regarding upcoming hardware, or the newly announced MacBook Pro refresh. Its great to see news from the site making it into the top 3 this week and there was a great interest in the News in Brief stream all week.

10 QTE Blog: The Re-Cap: News From QTE Gamers From Wednesday 23rd February http://ht.ly/1btWQ9

9 iPad2: there are several rumours saying an iPad 2 event is going to be held by Apple on 2nd March http://ht.ly/41iMy

8 QTE Blog: Hit X Podcast: All The News From QTE Gamers From Wednesday 23rd February http://ht.ly/1bu6gX

7 Intel's Light Peak appears re-named as Thunderbolt. its dual channel 10GB/Sec. compatible with Display Port + more http://ht.ly/42DrW

6 Mac: Apple release Mac OS X Lion to developers via the App Store http://ht.ly/42Dua

5 QTE Blog: The Re-Cap: News From QTE Gamers From Thursday 24th February http://ht.ly/1bv4wH

4 3DS: DS Successor, 3D wasn't part of it. Mario Kart Wii 3D Demo sparked 3D interest .always backward compatible + more http://ht.ly/41Q6M

3 QTE Blog: Zoe Mode Have Released A Gameplay Video For Chime Super Deluxe http://ht.ly/1btiUU

2 3DS: its reported there are only 5 games available for the Australian 3DS launch, suggested retail price of AUS$69.95 http://ht.ly/41QFs

1 Mac: Apple reveal MacBook Pro Refresh. all have Intel Sandy bridge i5 or i7, AMD Radeon HD 6000M, Thunderbolt + more http://ht.ly/42CAk


Sunday, February 27, 2011

What Have You Played This Week?

Ok, I admit I didn't play Darkstalkers this week but the game has moved into my PS3 console and is all set up to be played. So I should have several hours worth to talk about next week. Apart from that, I didn't get as much gaming in as I hoped.

Football Manager 2010 – PC – I've had a great start with Havant & Waterlooville. Injuries have been annoying and i've had to make use of the loan market. I'm top of the league, had a fun little FA Cup run...and overall things appear to be going great and I look set to get promoted already, its coming up to the end of December.

Killzone 3 – PS3 – of course I got the game. I've not dived into the single player mode, instead I tried out multiplayer. The first game I did terrible, but once I understood menus and got used to being powerless I soon regained my high scores. I do have one issue however. Those who follow these know I played a lot of Killzone 2 multiplayer recently. Well, with Killzone 3 there just appears to be more menus with less information that stand between you and playing a game...and once your done with a game there are more menus, granted these have some decent information, but you can only exit the game from one of these menus. Apart from that its great, looks great, fun maps, and its...great.

Pac-Mac Championship Edition DX – PS3 – I played through another set of tasks for the stage before the stage called Championship I. Its still fun, good in little bite sizes. It would've been nice to see friends scores easier, but I doubt there'll be any more patches for this game.

Bejeweled Blitz – Xbox 360 – i've played the Facebook game a lot and high hopes for the 360 version. So much so I dived in and bought it without trying it out first. Big mistake. Forget how Bejeweled 2 plays on the 360, and forget how Blitz looks on Facebook. The start screen is a mess, the background is all over the place and has a look i'm not comfortable with. In the game, to move the jewels around you have to use the XAYB Buttons. You use the left analogue stick to move the cursor, once you highlight a jewel you then have to use the face buttons to move it. This is very hard to get used to. Another issue is the size of the grid you play with. It's just soo big. I can't sit too far back from my screen, but i've not had an issue with games like Puzzle Quest II. In this game its soo big that its hard to see the whole screen. The size is also compounded by the slow moving of the cursor and the crazy control method all makes it hard to get a speed bonus or two.

Split/Second – PS3 – this was another game i've picked up for less than £10. I tried a couple of races, its a lot of fun, but i've not really got into it yet.