Wednesday, September 9, 2009

New Screenshots And Fact Sheet For Dawn Of Heroes On The Nintendo DS


Majesco has released new screenshots for their upcoming Nintendo DS Tactical RPG game, Dawn Of Heroes. the screenshots show battles, the tactical side, character interaction, and the games 3D Graphics.

In the game, you have to face the monsters, curses and misfortunes which seem to have beset the land of Brimthule since the death of Ragnokore. the game has more than 50 missions, side quests and branching paths. there are 25 playable classes, from 6 unique factions. the game also has local and WiFi multiplayer.


Dawn Of Heroes


Fact Sheet

Story
The once great Kingdom of Brimthule is in despair following the loss of its lord and champion. King Leroy sacrificed himself to entomb the great beast Ragnakore in a body of stone. Without its leader, the kingdom has split into baronies and is beset by curses, monsters, and misfortunes, with some believing Ragnakore, though trapped, is responsible. The time has come for new heroes to stand tall against the realm’s greatest foes; the time has come for the Dawn of Heroes.

Overview
Dawn of Heroes features classic RPG concepts, character development, epic combat, quests and puzzle solving. Dawn of Heroes differs from other RPGs with hilarious dialogue, customizable parties, a variety of dungeons and items, and multiplayer features geared towards building a community of heroes all over the world.

Features
Take in breathtaking 3D graphics, from the massive world of Brimthule to the unique look of all its inhabitants.

Immerse yourself in a deep storyline as you experience multiple quests and dangers.
Play more than 50 missions with branching paths and side quests.

Over 25 playable classes from 6 unique factions let you create your own party of heroes to work together as the ultimate team.

Face a multitude of enemies from 12 unique factions.

Collect hundreds of items during your adventure and share them online with friends.

Awesome local and Wi Fi multiplayer action has players constantly optimizing their parties for a different battle every time they seek a new challenge.

Streamlined user interface allows players to command all aspects of their adventure using the touch screen and stylus.


New Zero Punctuation - Wolfenstein

This Weeks Zero Punctuation is on the new Wolfenstein Game...and it's done in limericks!




Warner Bros. Entertainment Inc Announce The Creation Of DC Entertainment Inc With Diane Nelson As Its President


Warner Bors. Entertainment have annoucned today that they have created DC Entertainment Inc. the company has been created "to fully realise the power and value of the DC Comics brand and characters across all media and platforms". they also announced that it would be headed by Diane Nelson.
DC Entertainment will continue to work with Warner Bros. Entertainment and use Warner's expertise to help build DC Entertainment.

Press Release

Diane Nelson to Serve as President, DC Entertainment Paul Levitz to Segue from President & Publisher of DC Comics to Writer, Contributing Editor and Overall Consultant to DC Entertainment
BURBANK, Calif. --(Business Wire)-- Sep 09, 2009 Warner Bros. Entertainment Inc. (WBEI) has created DC Entertainment Inc., a new company founded to fully realize the power and value of the DC Comics brand and characters across all media and platforms, to be run by Diane Nelson, it was announced today by Barry Meyer, Chairman & CEO, and Alan Horn, President & COO, Warner Bros.

DC Entertainment, a separate division of WBEI, will be charged with strategically integrating the DC Comics business, brand and characters deeply into Warner Bros. Entertainment and all its content and distribution businesses. DC Entertainment, which will work with each of the Warner Bros. divisions, will also tap into the tremendous expertise the Studio has in building and sustaining franchises and prioritize DC properties as key titles and growth drivers across all of the Studio, including feature films, television, interactive entertainment, direct-to-consumer platforms and consumer products. The DC Comics publishing business will remain the cornerstone of DC Entertainment, releasing approximately 90 comic books through its various imprints and 30 graphic novels a month and continuing to build on its creative leadership in the comic book industry.

In her new role, Nelson will report to Jeff Robinov, President, Warner Bros. Pictures Group, in order to best capitalize on DC Entertainment’s theatrical development and production activities and their importance to drive its overall business with each of the divisions of Warner Bros.

Nelson will bring her expertise and more than 20 years’ experience in creative brand management, strategic marketing and content development and production to ensuring DC Entertainment’s dual mission of marshalling Warner Bros.’ resources to maximize the potential of the DC brand while remaining respectful of and collaborative with creators, talent, fans and source material.
Additionally, Nelson will continue to oversee the franchise management of the Harry Potter property, which she has done since 2000, and also continue to represent the Studio's interests with the author of the Harry Potter books, J.K. Rowling. Nelson will segue from her post as President, Warner Premiere but maintain oversight responsibilities of that division. (An executive succession plan for Warner Premiere will be announced shortly.)

Paul Levitz, who has served as President & Publisher of DC Comics since 2002, will segue from that role to return to his roots as a writer for DC and become a contributing editor and overall consultant to DCE. This transition will take place as expeditiously as possible without disrupting DC’s business operations.

In his new role, Levitz will be called upon for his deep knowledge and more than three-decade history with DC Comics, both as a comic creator and an executive. Besides serving as a writer on a number of DC Comics titles, he will be a contributing editor and consultant to DC Entertainment on projects in various media. Additionally, he will consult as needed on the transition and integration of the DC Comics organization into DC Entertainment and will utilize his unique experience, knowledge and relationships with the comics industry’s creative community to help achieve DC Entertainment’s goal of maximizing the value of DC properties. Further, Levitz will advise DC Entertainment on creative and rights-holder relationships, in particular regarding the legacy relationships that have been a part of DC Comics for decades.

Widely recognized and respected for his support of writers, artists and creators in the comics industry, Levitz is best known creatively for his work with DC Comics, having written most of the classic DC characters, including Batman, Wonder Woman and the Superman newspaper strip. At Comicon International in 2008, Levitz was awarded the Bob Clampett Humanitarian Award as part of the Will Eisner Comic Industry Awards, the only industry executive ever so honored.

“DC Comics and its super hero characters are truly touchstones of popular culture, and the formation of DC Entertainment is a major step in our company’s efforts to realize the full potential of this incredible wellspring of creative properties,” said Meyer. “Diane knows our studio as a creative executive, a marketer and a senior manager, and this varied background will help her effectively and creatively integrate the DC brand and properties across all our businesses. We’re also thrilled that Paul will remain involved with DC and we’ll be able to tap his expertise to help us reach our goals for this new business.”

“It’s no secret that DC has myriad rich and untapped possibilities from its deep library of iconic and lesser-known characters,” said Horn. “While we’ve had great success in films and television, the formation of DC Entertainment will help us to bring more DC properties across additional platforms to fans around the world, while maintaining brand integrity and authenticity. Diane is a terrific choice to lead DC Entertainment, and with Paul in his new role as a valued consultant and contributing editor, both our company and comic fans win.”

“Based on the great success we’ve had working with DC Comics to create some of the most popular and successful super hero films of all time, I’ve long believed that there was much more we could do across all of Warner Bros.’ businesses with this great body of characters and stories,” said Robinov. “The prioritization of DC and the creation of DC Entertainment is a great opportunity that reaches far beyond the film group. There are endless creative possibilities to build upon the many significant successes already achieved by my colleagues Kevin Tsujihara and the Home Entertainment Group in the videogame, home video and direct-to-platform arenas and Bruce Rosenblum and the Television Group in live-action, animated and digital series. Collectively, we have the ability to grow a body of properties highlighting the iconic characters and the diversity of the creative output of DC Comics.”

“The founding of DC Entertainment fully recognizes our desire to provide both the DC properties and fans the type of content that is only possible through a concerted cross-company, multi-platform effort,” said Nelson. “DC Entertainment will help us to formally take the great working relationships between DC Comics and various Warner Bros. businesses to the next level in order to maximize every opportunity to bring DC’s unrivalled collection of titles and characters to life.”

“After so many roles at DC, it’s exciting to look forward to focusing on my writing and being able to remain a part of the company I love as it grows into its next stage,” said Levitz. “It’s a new golden age for comics and DC’s great characters, and I hope my new position will allow me to contribute to that magic time.”

DC Comics will celebrate its 75th anniversary in 2010 (NEW FUN COMICS #1, the first DC comic, began publishing in 1935), at which time more explicit details regarding DC Entertainment’s corporate and management structure, film and content release slate, creative roster and business objectives will be unveiled at a multi-faceted anniversary celebration and press conference in the first quarter of the year.

Current DC properties in development and/or production at Warner Bros. Entertainment include:
-- “Human Target” is being produced by Warner Bros. Television for a mid-season debut on Fox.
-- “Midnight Mass” is in series development at Warner Bros. Television for consideration for the 2010-11 season.
-- “Jonah Hex,” Warner Bros. Pictures’ supernatural Western starring Josh Brolin, Megan Fox and John Malkovich, recently wrapped production in Louisiana.
-- “The Losers,” Dark Castle/Warner Bros. Pictures’ action-adventure drama starring Jeffrey Dean Morgan, Zoe Saldana and Chris Evans, began principal photography mid-July in Puerto Rico.
-- “The Green Lantern," Warner Bros. Pictures’ next big superhero tentpole release, recently cast Ryan Reynolds as the titular character. The film has a projected second quarter 2011 release date.
-- “Lobo,” based on the DC Comics anti-hero, has Guy Ritchie attached as a director; Joel Silver, Akiva Goldsman and Andrew Rona are producing for Silver Pictures and Warner Bros. Pictures.
-- Warner Premiere’s direct-to-platform DVD animated release of "Green Lantern: First Flight" debuted July 28.
-- Warner Bros. Animation currently produces “Batman: The Brave and the Bold,” which airs on Cartoon Network.
-- Warner Bros. Interactive Entertainment released “Batman: Arkham Asylum” on August 25, a dark, action packed videogame adventure for Xbox 360 videogame and entertainment system, PlayStation3 computer entertainment system and Games for Windows.

Prior to being named President, DC Entertainment, Nelson most recently served as President, Warner Premiere since its founding in 2006. Warner Premiere is a Studio-based production company which develops and produces high-quality, direct-to-DVD and short-form digital content, including the highly successful line of DC Universe animated DVD titles, and also pioneered the development of the motion comics category. Under Nelson’s leadership, Warner Premiere functions as a full-service production entity with its own resources and release schedule, furthering the Studio's mandate of being a destination for both established and up-and-coming talent to create stand-alone properties as well as experiment in new media.

Before that, Nelson served as Executive Vice President, Global Brand Management, Warner Bros. Entertainment, with the primary responsibility of working cross-divisionally and throughout Time Warner to maximize and optimize all the various windows and outlets available to the Studio’s signature franchises, brands and event properties on a global basis. In this post, Nelson’s primary focus was the management of the Harry Potter brand, which she has overseen since the brand’s launch at the Studio in 1999. These efforts have helped drive the success of the brand to become the most successful film franchise of all time, as well as a respected consumer property that has generated billions of dollars for the Studio.

At Global Brand Management, Nelson and her team of more than 15 employees worked in all media and platforms to support a number of other key franchise properties, including “The Matrix Reloaded,” “The Matrix Revolutions,” “Batman Begins,” “The Dark Knight,” “Happy Feet,” “Polar Express” and “Charlie and the Chocolate Factory,” among others.

Prior to overseeing Global Brand Management, Nelson had served as Executive Vice President, Domestic Marketing, Warner Bros. Pictures. Nelson rose quickly through the ranks, having also served as Senior Vice President, Domestic Marketing, Warner Bros. Pictures and prior to that, Senior Vice President, Family Entertainment, Warner Bros. Corporate Worldwide Marketing and Planning. She was also Vice President, Worldwide Corporate Promotions, a post to which she was promoted in March 1998, after joining the Studio in September 1996 as Director of Worldwide Corporate Promotions.

Nelson came to the Studio from Walt Disney Records, where she served as Director of National Promotions. She is a graduate of Syracuse University's Newhouse School of Communications.

Nintendo And Charlotte Ronson Announce A Preview Event On September 11th For Style Savvy


Nintendo has announced a partnership with Designer Charlotte Ronson to give a sneak peak of Style Savvy. After Charlotte Ronsons spring 2010 line is shown at this years Fashion Week in New York, the after party for the show will give attendees a sneak peak of Style Savvy.

Press Release

A unique partnership between Nintendo and acclaimed designer Charlotte Ronson is putting an interactive twist on this year's Fashion Week festivities in New York. To celebrate the upcoming launch of Style Savvy™, the new fashion game for the Nintendo DS™ and Nintendo DSi™ hand-held systems, Ronson and Nintendo will give attendees a sneak preview of the game at the Sept. 11 runway show after-party for Ronson's hotly anticipated spring 2010 line.

Style Savvy, which launches this holiday season, invites players to create a fashion-forward boutique, help customers in the game find their perfect style using 16 different brands and compete in glamorous runway contests. Using Nintendo® Wi-Fi Connection and a broadband Internet connection, players can also connect wirelessly with friends to shop in their boutiques and join up for multiplayer runway shows.

"Style Savvy transforms some of my fashions from the real world into a portable fashion experience that players can take with them anywhere," Ronson said. "Now everyone can explore their creative instincts and become a fashion stylist."

Later in the year, Style Savvy players will be able to access Charlotte Ronson Designer Downloads. Players will be able to download items from her fall 2009 line directly into the game. It's yet another way that Nintendo gives consumers the tools to completely customize their video game experiences.

Consumers have the option of playing Style Savvy on some new, fashionable hardware as well. Starting Sept. 13, the Nintendo DSi system will be available in White and Pink, in addition to the Blue and Black versions already on the market.

For more information about Style Savvy, please visit Nintendo.com.

EA Announces FIFA 10 Will Have A Live Season Premium Service, Demo Coming Tomorrow


EA Has announced that FIFA 10 will have a live season premium service. the service means that players who pay for it, £3.99 on the Playstation 3 and 400 MS Points on the Xbox 360, will get weekly updates to their game. the updates will include player forms, transfers, injuries, suspensions, fixtures, results and league standings.

EA has also announced that Game Face is also now online. the service lets users upload their faces to the EA Service and use it to create a virtual player who looks like you. when FIFA 10 comes out, that created player can be downloaded into the game.

From Tomorrow, a FIFA 10 demo will be available in Europe for the PS3, Xbox 360, And PC. a USA release of the demo is coming September 17th. Chelsea, Barcelona, Juventus, Bayern Munich, Marseille and Chicago Fire will be the playable teams.

Press Release

GUILDFORD, UK. – September 9th , 2009 – EA SPORTS today announced that the Live Season premium service has been expanded into a new game mode for FIFA 10 enabling subscribers to feel the weekly pulse of football with dynamic updates of real-world information to make the game as close to real life as possible.

The new My Live Season premium service in FIFA 10 will feature weekly updates of player form, transfers, injuries, suspensions, fixtures, results and league standings, creating a mode that mirrors the real world, where gamers play their favourite real-world teams’ games in complete authenticity in any of the following leagues: Barclay’s Premier League, La Liga BBVA, Ligue 1, Bundesliga, Serie A and Mexican Primera Division. The game mode enables you to visually track your results against real life as you progress.

“Every Wednesday is Live Season day where dynamic real-world data and analytics will be updated in FIFA 10 to match the weekly rhythm of real-world football and subscribers will have the chance to rewrite their clubs’ history,” said David Rutter, producer of FIFA 10.

My Live Season is available for the PLAYSTATION 3 and Xbox 360. The service is valued at a recommended retail price of £3.99 for the ongoing season on PlayStation Network and 400 points on Xbox Live Marketplace for each individual league. A package of all leagues will be available for the recommended retail price £7.99 for the ongoing season on PlayStation Network and 800 points on Xbox Live Marketplace.

EA SPORTS FOOTBALL WORLD RE- LAUNCHED

Today marks the re-launch of EA SPORTS Football World, the premier online destination for the latest football game news and inside information from the people making EA SPORTS football games. At EA SPORTS Football World, users can connect with other EA SPORTS football fans, talk to the developers, share their favourite video highlights uploaded directly from the game and much more! Football World is available in English, French and German.

GAME FACE AVAILABLE NOW

Beginning today, fans can log-on to the redesigned EA SPORTS Football World and EASPORTS.com to access Game Face, a new and innovative face creation tool that lets users upload photos of their face to EA SPORTS Football World and EA SPORTS.com to create their virtual likeness on the sites. Further, users can then download their Game Face to be their Virtual Pro in FIFA 10. Game Face takes FIFA 10’s player creation to the next level with unrivalled physical likeness. Fans will be able to download their own face into FIFA 10 when it ships to stores in October and then complete more than 200 on-the-pitch accomplishments to unlock attribute upgrades, skill moves, new player traits, celebrations and extra kit. Virtual Pro is available in any offline or online mode in FIFA 10. On 17th September. Game Face will be localized and available in German and French.

FIFA 10 DEMO

A full playable demo of FIFA 10 for the PLAYSTATION3 will be available for download at the PLAYSTATION Store, for the Xbox 360 on Xbox Live Marketplace and for the PC at WWW.EASPORTS.CO.UK/FIFA10 as of 10th September in Europe and 17th September in North America. Play as Chelsea, Barcelona, Juventus, Bayern Munich, Marseille and Chicago Fire and discover a soccer experience that will deliver a new standard for authenticity with gameplay refinements and innovations that will make it the most complete and intelligent simulation of football. In addition to playing an exhibition match, for the first time in a FIFA demo users will be able to upload created in-game videos to EA SPORTS Football World.

FIFA 10 will be available in stores across Europe from 2nd October 2009 and in stores throughout North America on 20th October. It is developed under the EA SPORTS brand by EA Canada in Burnaby, B.C. FIFA 10 is localized into 18 languages and sold in 37 countries–-it is the most popular EA SPORTS franchise globally. The game is rated “E” for Everyone by the ESRB and 3+ by PEGI in Europe.

Visit WWW.EASPORTS.CO.UK/FIFA10 for more information.

EA SPORTS™ is the leading interactive sports software brand in the world, with top-selling titles and franchises including Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball, NCAA® Football, and Tiger Woods PGA TOUR®.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.easports.co.uk . More information about EA's products and full text of press releases can be found on the Internet at www.easports.co.uk/press.
EA, EA SPORTS, EA Mobile and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Official FIFA licensed product “© The FIFA name and OLP Logo are copyright or trademark protected by FIFA. All rights reserved.” Manufactured under license by Electronic Arts Inc. Player names and likenesses used under license from FIFA, International Federation of Professional Footballers "(FIFPro)" and national teams. John Madden, NFL, NHL, NBA, NCAA, Tiger Woods and PGA TOUR are trademarks of their respective owners and used with permission. Microsoft, Xbox, and Xbox 360 are registered trademarks of the Microsoft group of companies. “PlayStation”, “PLAYSTATION” and “PSP” are registered trademarks of Sony Computer Entertainment Inc. Nintendo DS and Wii are trademarks of Nintendo. All other trademarks are the property of their respective owners.

Screenshots For Super Return of the Jedi On The Nintendo Wii's Virtual Console

Nintendo has released some screenshots from one of this weeks virtual console releases, Super Return of the Jedi. Super Return of the Jedi is available from the virtual console for 800 Wii Points. the screenshots show many of the levels and different aspects of the game.

Super Return of the Jedi



Boxart For Army Of Two: The 40th Day

EA has released the boxart for Army of Two: The 40th Day. the Boxart is for the PSP, PS3, Xbox 360, And PC versions of the game. the rating of the game is still TBC.

Army Of Two: The 40th Of Day