Showing posts with label Xbox Live Indie Games. Show all posts
Showing posts with label Xbox Live Indie Games. Show all posts

Tuesday, June 19, 2012

Zeboyd Games Have Released A New Trailer For Penny Arcade's On the Rain-Slick Precipice of Darkness 3

Zeboyd Games have released a new trailer for Penny Arcade's On the Rain-Slick Precipice of Darkness 3. this trailer shows off the 16 bit graphics and some features. Penny Arcade's On the Rain-Slick Precipice of Darkness 3 is set to come out on PC, via Steam, for $4.99 and on Xbox 360, via Xbox Live Indie Games, for 400 MS Points on 25th June. Steam Purchases before 2nd July also get Cthulhu Saves The World for free.

Thursday, February 3, 2011

Microsoft Reveal The Top Xbox Live Games Of 2010


Microsoft have revealed the top Xbox Live games for 2010. each of the top 20's are taken from the games first week on sale, and XBLA and Indie games are based on full versions of the game purchased in the first week on sale. This means popular games from 2009 like Call Of Duty Modern Warfare 2 are not included on the list.

Xbox 360 Top LIVE Titles of 2010
1 Call of Duty: Black Ops
2 Halo: Reach
3 Red Dead Redemption
4 Fable III
5 Battlefield: Bad Co. 2
6 Medal of Honor
7 Mass Effect 2
8 FIFA Soccer 11
9 Fallout: New Vegas
10 BioShock 2
11 Madden NFL 11
12 Splinter Cell Conviction
13 Assassin's Creed Brotherhood
14 Dead Rising 2
15 Kinect Adventures!
16 NBA 2K11
17 Crackdown 2
18 Aliens vs Predator
19 Mafia II
20 Army of TWO: TFD

Top Arcade Titles of 2010
1 Dead Rising 2: Case Zero
2 LIMBO
3 Perfect Dark
4 Toy Soldiers
5 Monday Night Combat
6 Deadliest Warrior
7 Dead Rising 2: Case West
8 X-Men Arcade
9 Castlevania Harmony of Despair
10 Plants vs Zombies
11 Scott Pilgrim
12 Sonic 4 Episode 1
13 Lara Croft and the Guardian of Light
14 Blacklight: Tango Down
15 Hydro Thunder Hurricane
16 RISK Factions
17 Super Meat Boy
18 World of Keflings

Top Indie Games of 2010
1 Baby Maker Extreme
2 Avatar Showdown
3 Avatar Paintball
4 Avatar Ninja!
5 Avatar Racedrome
6 Try Not To Fart
7 Nuclear Wasteland
8 Avatar Onslaught
9 Yet Another Zombie Defense
10 Zombie Estate
11 Breath of Death VII
12 MILITARY SNIPER-SIM 3.18
13 Get Rich or Die Gaming
14 Avatar Bumper Cars
15 Avatar Meet Up Live!
16 GET TO THA CHOPPA!!1
17 Shoot 1UP
18 Toy Stunt Bike
19 The Impossible Game
20 So Many Girls So Little Time

Source: Major Nelson


Wednesday, August 25, 2010

Mediatonic Announce Monsters (Probably) Stole My Princess Is Out Now On Xbox Live Indie Games For 240 MS Points


Mediatonic have announced that Monsters(Probably) Stole My Princess is out now on Xbox Live Indie Games for 240 MS Points. This Xbox Live Indie Games version, of the Playstation Minis game, has had a full HD overhaul of its graphics. for those unfamiliar with the story, you play as "The Duke" who is an aristocratic demon and this game is a upwards-scrolling platformer. you have to chase down fleeing monsters and get your Princess back.

Screenshots


Press Release

London, UK. London-based development studio Mediatonic has announced that its critically-acclaimed PSP Minis debut, Monsters (Probably) Stole My Princess, has been launched on Xbox Live Indie Games. The Xbox 360 version features all the action of the PSP Minis cult hit and boasts a full HD-resolution visual overhaul.

In Monsters (Probably) Stole My Princess, players take control of the massively awesome and super-sexy aristocratic demon known only as "The Duke" in an upwards-scrolling platformer, where chasing down giant fleeing monsters is the business at hand. By building combos to unleash increasingly magnificent finishing moves on the (most likely) guilty monsters, players can impress the Duke’s adoring fans and gun for higher and higher scores.

Monsters (Probably) Stole My Princess features a full story mode, 6 unique stages, awesome animated cutscenes and an incredible soundtrack the Duke himself would approve of. With 24 levels of monster pounding justice, this is (probably) the best XNA game ever.

Originally released in April 2010, Monsters (Probably) Stole My Princess was a hit with reviewers across the media spectrum, picking up scores such as an 8.8 from IGN, an 8/10 from Eurogamer, Games TM and The Official PlayStation Magazine and a 4/5 from daily newspaper The Independent.

Mediatonic’s co-founder and creative director Paul Croft adds: “Monsters (Probably) Stole My Princess was a huge hit for us, both with the media and as our debut on PSP Minis, so we’re proud to have launched its XNA version as our Xbox 360 debut.” He continues; “We’re hopeful Xbox 360 players will take the Duke’s plight to their hearts and will help him hammer those (probably) guilty monsters.”

Monsters (Probably) Stole My Princess for Xbox 360 via Xbox Live Indie Games is available now, costing 240 MS Points.

Tuesday, August 17, 2010

Microsoft Reveal The Xbox Live Enabled Games Coming To Windows Phone And Xbox Live Functionality

 Microsoft has revealed the Xbox Live enabled games coming to Windows Phone 7 and the Xbox Live Functionality that is also coming to the phones. Much of the Xbox Live functionality found on the Xbox 360 will be bought to Windows Phone 7, this includes Avatars, Friends Lists, Access to the Market Place and Game Library, Achievements, Messaging, Multiplayer, and Spot Light.

Microsoft have also revealed the first wave of games coming to Windows Phone 7 that support Xbox Live. Microsoft Games Studios (MGS) have bought Halo Waypoint to the Phone whilst also releasing a game based on Crackdown 2, Crackdown 2: Project Sunburst. The Full list of games and their publishers/developers are:
  • “3D Brick Breaker Revolution” (Digital Chocolate)
  • “Age of Zombies” (Halfbrick)
  • “Armor Valley” (Protégé Games)
  • “Asphalt 5” (Gameloft)
  • “Assassins Creed” (Gameloft)
  • “BejeweledTM LIVE” (PopCap)
  • “Bloons TD” (Digital Goldfish)
  • “Brain Challenge” (Gameloft)
  • “Bubble Town 2” (i-Play)
  • “Butterfly” (Press Start Studio)
  • “CarneyVale Showtime” (MGS)
  • “Castlevania” (Konami)
  • “Crackdown 2: Project Sunburst” (MGS)
  • “De Blob Revolution” (THQ)
  • “Deal or No Deal 2010” (i-Play)
  • “Earthworm Jim” (Gameloft)
  • “Fast & Furious 7” (i-Play)
  • “Fight Game Rivals” (Rough Cookie)
  • “Finger Physics” (Mobliss Inc.)
  • “Flight Control” (Namco Bandai)
  • “Flowerz” (Carbonated Games)
  • “Frogger” (Konami)
  • “Fruit Ninja” (Halfbrick)
  • “Game Chest-Board” (MGS)
  • “Game Chest-Card” (MGS)
  • “Game Chest-Logic” (MGS)
  • “Game Chest-Solitaire” (MGS)
  • “GeoDefense” (Critical Thought)
  • “Ghostscape” (Psionic)
  • “Glow Artisan” (Powerhead Games)
  • “Glyder 2” (Glu Mobile)
  • “Guitar Hero 5” (Glu Mobile)
  • “Halo Waypoint” (MGS)
  • “Hexic Rush” (Carbonated Games)
  • “I Dig It” (InMotion)
  • “iBlast Moki” (Godzilab)
  • “ilomilo” (MGS)
  • “Implode XL” (IUGO)
  • “Iquarium” (Infinite Dreams)
  • “Jet Car Stunts” (True Axis)
  • “Let’s Golf 2” (Gameloft)
  • “Little Wheel” (One click dog)
  • “Loondon” (Flip N Tale)
  • “Max and the Magic Marker” (PressPlay)
  • “Mini Squadron” (Supermono Limited)
  • “More Brain Exercise” (Namco Bandai)
  • “O.M.G.” (Arkedo)
  • “Puzzle Quest 2” (Namco Bandai)
  • “Real Soccer 2” (Gameloft)
  • “The Revenants” (Chaotic Moon)
  • “Rise of Glory” (Revo Solutions)
  • “Rocket Riot” (Codeglue)
  • “Splinter Cell Conviction” (Gameloft)
  • “Star Wars: Battle for Hoth” (THQ)
  • “Star Wars: Cantina” (THQ)
  • “The Harvest” (MGS)
  • “The Oregon Trail” (Gameloft)
  • “Tower Bloxx NY” (Digital Chocolate)
  • “Twin Blades” (Press Start Studio)
  • “UNO” (Gameloft)
  • “Women’s Murder Club: Death in Scarlet” (i-Play)
  • “Zombie Attack!” (IUGO)
  • “Zombies!!!!” (Babaroga)

Press Release

COLOGNE, Germany — August 17, 2010 — Today at Gamescom 2010, the world’s largest consumer-oriented games showcase, Microsoft Corp. premiered the first wave of Xbox LIVE games launching on Windows Phone 7 this Christmas. With even more games and applications to come, Windows Phone 7 is putting the power of Xbox LIVE into the palm of your hand — from Xbox LIVE Avatars to staying connected with friends, Xbox LIVE is now at your fingertips, anytime, anywhere.*

“We believe that no matter where life takes you, the best in gaming and entertainment should follow,” said Marc Whitten, corporate vice president of Xbox LIVE at Microsoft. “Windows Phone 7 takes a different approach to handheld gaming, utilising Xbox LIVE, Microsoft Game Studios, leading game publishers, and innovative indie developers, to create powerful, shared experiences for everyone.”

The Games You Want, Played When and Wherever You Want Them
In a sea of games, apps, gadgets and gizmos, the biggest obstacle can be finding the game that’s right for you. Only Windows Phone 7 has a Games hub featuring Xbox LIVE, creating a different kind of mobile gaming experience that puts the games you want front and centre. Xbox LIVE games on Windows Phone 7 will be specially selected from the top names in mobile, PC and console game development, making the best mobile games even better, thanks to Xbox LIVE. With try-before-you-buy demos, Xbox LIVE leader-boards, turn-based multiplayer, Achievements and more, Windows Phone 7 brings the quality, consistency and community of the Xbox experience to gamers on the go.

Windows Phone 7 also will be supported by content from Microsoft Game Studios (MGS), providing strong first-party gaming titles and intellectual property for the phone. For Xbox fans, this means that Windows Phone 7 will offer companion titles to familiar names, such as “Halo: Waypoint,” and “Crackdown 2,” extending the experience of their favourite Xbox 360 franchises.

“Windows Phone 7 is the launch of a major gaming platform for Microsoft,” said Matt Booty, general manager of mobile gaming for MGS. “Just like we’ve done with Xbox 360, our charter is to push the envelope and deliver definitive games that maximise the platform. We will have an incredible line-up of MGS titles, and that’s just the beginning.”

The most creative minds in game development are bringing the biggest franchises to Windows Phone 7. The first wave of launch portfolio titles includes Xbox LIVE games from the likes of Gameloft, Konami, Namco Bandai, PopCap and THQ. Whether you choose to play a gem of a puzzler with “BejeweledTM LIVE” (PopCap), bring down the house with “Guitar Hero 5” (Glu Mobile), fight off a destructive alien invasion in “The Harvest” (MGS), paint your way out of a corner with “Max and the Magic Marker” (PressPlay) or defend your city in “Crackdown 2: Project Sunburst” (MGS), the first wave of games announced in the launch portfolio of Xbox LIVE games on Windows Phone 7 has something for every mobile gamer:

“3D Brick Breaker Revolution” (Digital Chocolate)
“Age of Zombies” (Halfbrick)
“Armor Valley” (Protégé Games)
“Asphalt 5” (Gameloft)
“Assassins Creed” (Gameloft)
“BejeweledTM LIVE” (PopCap)
“Bloons TD” (Digital Goldfish)
“Brain Challenge” (Gameloft)
“Bubble Town 2” (i-Play)
“Butterfly” (Press Start Studio)
“CarneyVale Showtime” (MGS)
“Castlevania” (Konami)
“Crackdown 2: Project Sunburst” (MGS)
“De Blob Revolution” (THQ)
“Deal or No Deal 2010” (i-Play)
“Earthworm Jim” (Gameloft)
“Fast & Furious 7” (i-Play)
“Fight Game Rivals” (Rough Cookie)
“Finger Physics” (Mobliss Inc.)
“Flight Control” (Namco Bandai)
“Flowerz” (Carbonated Games)
“Frogger” (Konami)
“Fruit Ninja” (Halfbrick)
“Game Chest-Board” (MGS)
“Game Chest-Card” (MGS)
“Game Chest-Logic” (MGS)
“Game Chest-Solitaire” (MGS)
“GeoDefense” (Critical Thought)
“Ghostscape” (Psionic)
“Glow Artisan” (Powerhead Games)
“Glyder 2” (Glu Mobile)
“Guitar Hero 5” (Glu Mobile)
“Halo Waypoint” (MGS)
“Hexic Rush” (Carbonated Games)
“I Dig It” (InMotion)
“iBlast Moki” (Godzilab)
“ilomilo” (MGS)
“Implode XL” (IUGO)
“Iquarium” (Infinite Dreams)
“Jet Car Stunts” (True Axis)
“Let’s Golf 2” (Gameloft)
“Little Wheel” (One click dog)
“Loondon” (Flip N Tale)
“Max and the Magic Marker” (PressPlay)
“Mini Squadron” (Supermono Limited)
“More Brain Exercise” (Namco Bandai)
“O.M.G.” (Arkedo)
“Puzzle Quest 2” (Namco Bandai)
“Real Soccer 2” (Gameloft)
“The Revenants” (Chaotic Moon)
“Rise of Glory” (Revo Solutions)
“Rocket Riot” (Codeglue)
“Splinter Cell Conviction” (Gameloft)
“Star Wars: Battle for Hoth” (THQ)
“Star Wars: Cantina” (THQ)
“The Harvest” (MGS)
“The Oregon Trail” (Gameloft)
“Tower Bloxx NY” (Digital Chocolate)
“Twin Blades” (Press Start Studio)
“UNO” (Gameloft)
“Women’s Murder Club: Death in Scarlet” (i-Play)
“Zombie Attack!” (IUGO)
“Zombies!!!!” (Babaroga)

Additional titles in the launch portfolio will be released between now and the Windows Phone 7 launch this Christmas; once the phone launches, new Xbox LIVE titles also will be added to the games portfolio every week.

Xbox LIVE: Bringing More to Your Mobile Gaming
Xbox LIVE on Windows Phone 7 unlocks a world of games and fun and directly connects you to a global community of more than 25 million active Xbox LIVE members. Windows Phone 7 is the only phone that seamlessly integrates Xbox LIVE and provides unique mobile gaming experiences:

Avatars. Connect to your Xbox LIVE profile and Avatar, or create a new one if you don’t already have an Avatar or Xbox LIVE profile; take your 3-D Avatar and props with you on the phone with full closet access.

Friends. Bring your Xbox LIVE friends with you everywhere; compare Achievements, challenge rivals to your favourite game, and even see who’s online and what they’re doing on their consoles, PCs or phones.

Game access. Easily view and launch your full game library from a single location; find, try and buy new games either in the Marketplace or Games hub.

Achievements. Earn, view and track Achievements, view Xbox LIVE leader-boards and build your Gamerscore across Xbox 360 and Windows Phone 7 — every time you play an Xbox LIVE title.

Messaging. Communicate with all of your Xbox LIVE friends, any time you want, through Xbox LIVE messages.

Multiplayer. Invite, connect and play against friends on other Windows Phone 7 phones or the PC with turn-based (asynchronous) multiplayer gaming.

Spotlight. Access Xbox LIVE Spotlight feeds, including the latest game titles, breaking news from Xbox LIVE, game tips and tricks, and more.

Monday, August 16, 2010

Null City Software Have Released New Screenshots And A Trailer For Their Xbox Live Indie Game "Breeze"


Null City Software Have released a new trailer and screenshots for their Xbox Live Indie Game "Breeze". Breeze is a game where you have to blow a flower to a goal. you control the flower by using wind, avoiding obstacles and trying to collect all the sun orbs. there are 60 levels to play through, the difficulty of which start easy but build up to hard. Breeze is out now for 240 MS Points.



Screenshots


Press Release

BREEZE is a single player game written for the Xbox 360 and is light entertainment for persons of any age. Take control of a fan as you strive to gently blow a flower to the goal. Control the flower by proxy across the 60 levels using only the power of wind. Take the flower through all four seasons to reach the goal catching the sunny collectables as you go. Breeze comes with a chilled, lilting soundtrack and an emphasis on the smooth.

Breeze features 60 unique levels of flowery twitch play for you to enjoy. This game will have you itching to try and beat the levels which vary in difficulty from the very easy to the infuriatingly hard. There's plenty of content to explore with unique and interesting traps and game mechanics. Breeze has been designed to offer high replay value with each level having a record time set by the developer. Those who take on the challenge of beating these times will find Breeze a difficult and rewarding game to master.

Tuesday, July 20, 2010

Gnomic Studios Detail The New Patch For Their Xbox Live Indie Game Square Off

Gnomic Studios have announced that their Xbox Live Indie Game, Sqaure Off, has received its first patch. Lead developer Aranda Morrison says the need for the patch was because "...there were a number of niggling issues with the initial release we wanted to address," but it also opened up the opportunity for Gnomic to add more to the game.

The update brings 2 new Deathmatch levels to the game, as well as tweaks to the Deathmatch mode. a new level has been added to the Single Player and Co-Op mode, whilst the difficulty has been adjusted to make it easier to get into. All the levels now have their own global and friends list score boards. There are now statistics for each level, improved sound effects and new music tracks.

Gnomic Studios have also announced that they recently reduced the price of the game to just 80 MS Points in an experiment to see if price cuts would effect sales of the game and the money they made from it.



Press Release

PERTH, Western Australia - July 19 - Gnomic Studios are proud to announce the first major update of their critically acclaimed Xbox 360 game Square Off, available as of July 19th 2010 via Xbox Live for free.

Lead developer Aranda Morrison explained why we felt Square Off was in need of a major patch. “We decided to work on a free update because there were a number of niggling issues with the initial release we wanted to address," he said. "This turned out to be the perfect opportunity to throw in some bonus content.”

The update includes 2 new Deathmatch levels and a whole multitude of little tweaks to make Deathmatch play substantially more awesome than it was before. For single player and co-operative play, another level has been added, and the difficulty adjusted so the game is both noob friendly and a challenge to veterans.

Every level now has scoreboards for your friend list and your local players in addition to the existing global scoreboard, so now you can know whether you are the toughest square in your crew. Player profile statistics and per level statistics have been included, so no more arguing over who was the weakest link in your team. The sound effects have been improved and new music tracks have been added that we feel suit the game more than some of the original music.

Gnomic recently dropped the price for the game down to a measly $1(80 Ms Points), making it 66% cheaper than the original retail price. According to Lead Tester Joshua Stewart, this was done as an experiment to see the how the price cut affects conversion rates and sales figures. "We plan to make the results of this experiment public sometime soon," he said. "This way the Indie game development community can use this data to help guide their own pricing decisions.”

Additions to the game include a total of 3 new levels, updated AI, local and friend list scoreboards, player statistics, audio improvements and a whole raft of minor tweaks, all for the rather generous price of nothing.