Showing posts with label Guerrilla Games. Show all posts
Showing posts with label Guerrilla Games. Show all posts

Tuesday, February 28, 2012

Sony Announce Killzone 3 Multiplayer Is Coming To The PSN From Today And Its Free To Try

Sony and Guerilla Games have announced they are bringing Killzone 3 Multiplayer to the PSN. the game will come out today in the USA and Across Europe from Tomorrow. This is only the multiplayer part of Killzone 3 and it will be free to try, the game lets you progress until you reach the rank of Sergeant I. Killzone 3 Multiplayer comes with all the DLC maps, meaning the game has all 16 maps. 

If you want to upgrade to the full multiplayer, it will cost $15/€14.99/£11.99. when you have paid you will also get a 24 hour double bonus XP, 3 free unlock points, the ability to set up clans and custom games, and access to the Botzone.



For existing fans/owners of the game, there will be a double XP weekend this weekend.

Source: USA and EU Playstation Blogs

Monday, June 20, 2011

Guerrilla Games Detail The Two Other Maps In The Killzone 3 DLC Pack "From The Ashes"

Guerrilla Games have detailed the other two maps included in the Killzone 3 From The Ashes DLC Pack. the first two maps were explained previously and can be found here. These two maps are re-imagined maps found in Killzone 2 multiplayer.

The first map shown is Tharsis Depot, a Guerrilla Warfare map for 16 Players. the first video shows in-game action from the map whilst the second video shows how the map has changed from Killzone 2 to Killzone 3.





The final map in the pack is Radec Academy, a Warzone map for 24 players. again the first video will show some in-game action and the second video will show how the map has changed from Killzone 2 to Killzone 3.





From The Ashes is set to come out on the PSN on 22nd June for €4.99\£3.99. there will also be a DLC bundle featuring all the 3 DLC Packs release on the 22nd June and this bundle costs €9.99\£7.99.

Source: USA Playstation Blog


Saturday, June 18, 2011

Guerrilla Games Announce Killzone 3 DLC Pack From The Ashes Comes Out From 22nd June

Guerrilla Games have announced the next DLC pack for Killzone 3, From The Ashes, comes out on the PSN For €4.99\£3.99 from 22nd June. this pack will come with 4 maps, two Guerrilla Warfare maps and two Warzone maps. the first video is from the Lente Missile Base and is a 24 player Warzone map.



The Second video is a Guerrilla Warfare map for 16 players. the map is based on the Mobile Factory from the Killzone 3 game.



Guerrilla Games have also announced the Killzone 3 DLC Bundle Pack. this pack will come with the Retro Pack, the Steel Rain Pack and the From The Ashes Pack, which is a total of 8 maps, for €9.99\£7.99. this bundle also comes out on 22nd June.

Source: EU Playstation Blog


Tuesday, April 19, 2011

Guerrilla Games Detail Killzone 3 Patch 1.08


Guerrilla Games have announced patch 1.08 for Killzone 3. this patch is set to go live early next week. The patch notes are:
  • Fix for DLC map rotation - Matchmaking will make the closest possible match based on the maps players have and other players online. All maps will be included in the map voting when rolling over to the next round
  • Fix for a network error (5022) after respawning in Pyrrhus Crater
  • Fix for a crash in Kaznan Jungle at the end of the round
  • Fix for a crash in 16 user Custom Games on Corinth Highway

Source: Killzone.com


Tuesday, April 5, 2011

Guerrilla Games Announce Killzone 3 DLC Steel Rain Comes Out On 6th April

Guerrilla Games have announced Killzone 3 DLC Steel Rain comes out on the PSN on 6th April. PSN plus users can get it for free whilst normal users can get it for €4.99. Steel Rain comes with 2 new multiplayer maps, Junkyard and Stahl Arms.



Source: EU Playstation Blog


Guerrilla Games Detail Killzone 3 Patch 1.07 And Announce Custom Games


Guerilla Games have detailed the upcoming Killzone 3 1.07 patch. they hope to have this patch out by the end of the week. you can find details of this patch below, and under the patch notes will be details of the Custom Games.

Gameplay

  • Bullet Damage and Faster Aim ribbon now unlock correctly
  • Separate turn speeds for ADS on Primary weapons in Multiplayer
  • Increased Accuracy ribbon effectiveness has been lowered
  • Bullet Damage ribbon effectiveness has been lowered
  • The 3rd person revive beam now shows correctly
  • Bilgarsk Boulevard - preventing players getting stuck at spawn location
  • Akmir Snowdrift – fixed a problem where the speaker object can fall beneath a piece of geometry
  • Fixed a crash when joining a Guerrilla Warfare Clan match
  • Blood Gracht – Fix for a hang when the Recon ability was used
Functionality

  • Fixed a crash while joining a Warzone game
  • Player gets directed to multiplayer lobby when being kicked from game due to inactivity
Adjustments to reduce the server load

Exploit

  • MAWLR Graveyard –Improved collision around one of the Capture and Hold locations
  • Kaznan Jungle – Added a blocker around a tree to prevent player to use tree to jump out of the level
  • Bilgarsk Boulevard - Removed invisible collision of S&D objectives in Guerrilla Warfare
  • Bilgarsk Boulevard - Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level
Single Player Campaign
  • Scrapyard Shortcut - Mobile Factory – Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers

Menu
  • Added a “Mute all” button
  • Updated icons and text on the Medals statistics
  • Fixed clipped text for moderator messages
  • The Faster Reload ribbon now updates properly on the Personal statistics page
  • The Increased Accuracy ribbon now updates properly on the Personal statistics page
  • The Bullet Damage ribbon now updates properly on the Personal statistics page
  • Fixes a hang when accepting a squad invite on the final results screen of an online game
  • Fixed the Pause functionality in Botzone on the Class selection screen
  • "Squad menu" is changed to "manage players” in the menu
Move/Sharpshooter
  • Button configuration improvements - Swapped L1/L2 grenade and aim
  • Melee is now on the circle button
  • Multiplayer - Aim Lock will now time out after one second
  • Camera turn upped while using jetpack. Lowered for mounted weapons
Guerrilla Games have also announced they are bringing Custom Games to Killzone 3 Multiplayer. this will come in 2 phases, with the first part included in this update.

PHASE ONE

Phase One of Custom Games gives players the option to create unranked games with the choice of:
  • Game Mode
  • Map
  • Missions (Warzone only)
  • Mission Time (Warzone only)
  • Invite Squad members
  • Invite Enemy Squad Leader
  • This gives players the ability to create private matches, and playing with and against friends or a rival clan for instance. People who don’t get an invite to these games won’t be able to join through matchmaking.
Its not yet known when Phase 2 will come out and they are still working on what will be included, but for now this is what's coming in Phase 2:
  • More configuration options for missions in Warzone and Operations
  • Adjustable kill count for Guerrilla Warfare
  • Configurable Unlocks (choose which one you want to play with)
  • Configurable Classes (choose which one you want to play with)
  • Configurable Weapons, Abilities, Skills, Ribbons
  • Friendly Fire On/Off
  • Brutal Melee On/Off

Source: Killzone.com


Thursday, March 3, 2011

Guerrilla Games Detail Killzone 3 Patch 1.04


Guerrilla Games have announced a new Killzone Patch is coming next week. patch 1.04 brings new bug fixes as well as some changes and new functionality. as well as the patch, Guerrilla Games say "we are performing regular and significant Server updates to help with connection issues such as the -9 Error (fix deployed Thursday 3rd of March) as well as improving performance and lag."

CHANGES & NEW FUNCTIONALITY

* Network - Lag fixes and fixes for network errors 10002, 8001 and 8013
* Gameplay - Players now have more stamina by default. Sprint length is increased but the recharge timer has been adjusted to compensate
* Gameplay - Mortally wounded players no longer have collision. Alive players should now be able to traverse the levels without getting stuck on mortally wounded players
* Gameplay - Medic's revive cool-down reduced from 25 to 10 seconds
* Gameplay - Increased range from where friendly players can be revived - player can be revived from 20 meters now
* Gameplay - Guerrilla Warfare games now last 15 minutes and it takes 100 kills instead of 50 to win
* Performance – Improvements to party creation server load
* Menu - Show envelope icon to indicate that player has received message
* Menu - Rewards panel in post game screen now auto-scrolls
* Menu - Botzone is now paused when player goes to start menu
* Menu - Single click squad invite
* Menu - Enhanced idle detection code in menu, the player isn’t spawned if he’s still pressing buttons
* Security - Several security, anti hack and cheat fixes

BUG FIXES

* Stability – Fix for an occasional crash bug when in the Credits screen and transitioning straight into Multiplayer via a Invite
* Stability – Fix for potential hang when players migrate between maps
* Gameplay - Player can retain crouched collision after deploying jetpack
* Gameplay - The Assassination Executioner medals only count Deadly Assassin kills, not Executioner kills
* Gameplay - Cloak kills with weapons that break cloak now count towards medal for Cloak levels 1 and 2.
* Gameplay - Global - Medic’s Triage droids now disappear when player quits out of game
* Gameplay - Cloak/Disguise cannot be removed manually by accident anymore
* Gameplay – Fix for rumble in Exo being over-powered and out of sync
* Gameplay – Fix for Silent Footsteps remaining active after choosing other skill and removed from the personal stats menu
* Exploit - Akmir Snowdrift - Player can reach the boat by using an ammo box to exit the intended boundaries
* Functionality – Disc eject now handled more gracefully
* Trophies - DLC 1 ‘Little Big Weapons’ Trophy does now counts rocket launcher and StA2
* Clan functionality – Fix for player quitting and re-joining a tournament, they may re-enter a tournament alone.
* Menu - Find game – Operations - Mode description - Spelling issue fixed
* Menu - Friends: Fix for Clan tags being displayed for a max of nine players despite the number of player that are in the clan
* Menu – Fix for incorrect message given when attempting to join a Clan Game that an online friend is taking place in
* Menu - Spawn-screen – Fix for when the extra Primary Weapon skill is equipped, the weapon description goes out of sync
* Menu - Accolades do now show subsequently
* Menu - When receiving a squad invite from a player in another match, there is now a warning that the player will leave his current game.
* Menu - Scramble detailed range and in-game range now match properly
* Menu - The Spot and Mark description in the unlock menu is now correct
* Menu – Fix for when the player presses the SQUARE button when a player that is in their game is highlighted in the squad lobby menu they receive the message ‘You cannot join a play that is not in a game.’
* Menu - Turn off animations for the squad list to avoid it becoming unreadable every time a rebuild occurs when voice chat is activated
* Menu – Fix for when trying to join a friend without the required DLC pack, the message will tell the player they are part of a squad.
* Menu – Fix for the message informing the player they are attempting to join a DLC game without the required DLC content installed reading better
* Menu - Increased Accuracy & Faster Reload Ribbons now update in the personal statistics screen.

Source: Killzone.com


Wednesday, February 23, 2011

Guerrilla Games Detail The "Zero Day" Patch For Killzone 3


Guerrilla Games have detailed the "Zero Day" patch for Killzone 3. this patch will fix issues with both the Single and Multiplayer modes. Playstation Move support is also enhanced as are other parts of the game. Some players have already experienced some of these patches in the Multiplayer Beta. this patch should be up when the game is released.

Source: Killzone.com

Full Patch Notes

MULTIPLAYER

For those who participated in the Killzone 3 multiplayer open beta, you’ve already had the opportunity to play with several of the Gameplay changes as they were present in the package you downloaded. More updates and enhancements are on the way, based on the great feedback we received during open beta.

Gameplay:
*Increased the number of melee kills needed to unlock Increased Accuracy
*StA-3 LMG has had its spread increased and overall accuracy lowered
*Lowered the range and recoil of the LS-57 SMG
*Silent Footsteps has been removed as a ribbon and is now an unlockable skill
*Capturing a Capture and Hold area in Operations will award the same amount of points as it does in Warzone – it was previously worth less
*A specific screen has been added to inform players when a Skill has been unlocked
*Medic: The LS-57 SMG replaces their previously equipped StA-11 SMG
*Medic: The M224-1A LMG replaces their previously equipped LS-13 Shotgun
*Engineer: The StA-11 SMG replaces their previously equipped LS-57 SMG
*Tactician: The LS-13 Shotgun replaces their previously equipped M224-1A LMG
*Tactician: Neutralizing and capturing Tactical Spawn Areas now have two different timers, allowing you to neutralize the ownership away from the enemy faction quicker
*Tactician: Spot & Mark has been rebalanced - it will now ‘pulse’ like a sonar for 30 seconds, rather than stay constantly active during its duration
*Infiltrator: Disguise ranges for each rank has been adjusted. At rank 1, any player can see through Disguise when targeting the Infiltrator. At rank 2, a player must be within 30m range. At rank 3, a player must be within 15m range. Additionally, Disguise at rank 2 has had its timer set to ‘indefinite’ and is no longer based on a timer.
*Infiltrator: The sprint speed modifier earned from Survivalist has been decreased
*New online trophies can be unlocked from the Retro Pack DLC
*Kick-voting has been added to online matches
*Experience points earned for completing mission objectives has been increased

Clans and Squads:
*You can no longer rejoin a clan match that has already finished
*Current clan ratings are more accurately reflected at the beginning of the match
*Players will no longer start the game in a squad by themselves
*Clan matches will no longer end in a draw if one clan quits out (therefore forfeiting) before the remaining clan is able to score points in Guerrilla Warfare
*You will no longer hang after pressing the Start button right after accepting a clan invite on the region select screen

Network Issues:
*Network errors experienced during the open beta, such as 20002 and 8001, should no longer occur
*A 30 second time-out has been added to Multiplayer “joining” screen, should you experience an interruption in your connection
*Players that don’t have the Retro Pack, who tried joining a friend who was currently playing on a Retro Pack map, will no longer receive a network error code

General Bugs:
*You will no longer have the “Your Faction Has Won/Lost” image roll over into subsequent matches
*You will no longer receive multiple unlock points when the server is out of sync
*You will no longer accumulate additional unlock points after everything has been unlocked
*Fixed an issue that caused the menu to stop responding after switching rapidly between the career unlocks screen and the multiplayer main menu
*The Bullet Damage ribbon reward is now applied to all primary and secondary weapons that fire bullets
*Tactician: Fixed an issue that prevented players from re-activating Spot & Mark for 60 seconds after they were killed with it active

CAMPAIGN

Cutscenes:
*Stutter issues stemming from cutscenes that were loaded from the menu have been resolved
*Icy Incursion: Audio is now in sync during the cutscene played while streaming into Providence Station

Gameplay:
*Improved streaming performance for a smoother gameplay experience
GENERAL

Sharp shooter:
*Square button is mapped to Jump when using the Sharpshooter
*Adjusted the deadzone modifier when using the Sharpshooter

PlayStation Move:
*Fixed a possible crash that could occur after playing the campaign while using the motion controller

Technical:
*Killzone 3 is now integrated into the PSN store
*Enhanced security features included to deter cheating

Monday, February 21, 2011

Guerrilla Games Have Released A New Killzone 3 Multiplayer Video Showing The Engineer

Guerrilla Games have released a new video for Killzone 3. this multiplayer video shows the Engineer Career Progression, showing the different types of weapons he has and the different ways his abilities can be used.



Source: USA Playstation Blog


Friday, February 11, 2011

Guerrilla Games Release A Killzone 3 Multiplayer Gameplay Video Showing Medic And MAWLR Graveyard

Guerrilla Games have released a new gameplay video for Killzone 3. this video shows the previously revealed MAWLR Graveyard Map. this gameplay video shows a Medic playing on this map and the video shows the Medic's revive ability as well as the Crusher which can be activated to kill your opponents. The Blog post reveals more details about the medic, not shown in the video, like a fully levelled up medic has a medical droid that provides cover whilst you revive players. one ability that is shown is the ability to get back up after being fatally wounded.



Source: USA Playstation Blog


Wednesday, January 26, 2011

Sony Have Released A New Killzone 3 Trailer Showing Multiplayer In A Jungle Level

Sony and Guerrilla Games have released a new trailer for Killzone 3. this trailer shows in-game footage from online mutliplayer. a new level is shown for the first time, the jungle level called Kaznan Jungle. they have also teased that there's more than just enemy soldiers in this level that can kill you. the video also shows the Infiltrator class type, a character who has a shotgun and a holo-emitter that allows you to appear as your enemy.



Source: EU Playstation Blog


Sony Announce A Single Player 2D and 3D Demo For Killzone 3 Comes Out On 9th And 16th February


Sony and Guerilla Games have announced a single player K8illzone 3 demo is coming. there will be 2 versions of the demo, 2D and 3D. both versions will support Playstation Move, whilst the 2D version will also support Split Screen Co-Op. Playstation Plus subscribers will have access to the demo from 9th February, whilst regular PSN users will have access from 16th February.

Source: EU Playstation Blog


Saturday, January 22, 2011

Sony Announce A Killzone 3 Open Beta Will Run From The 3rd-15th February


Sony and Guerrilla Games have announced Killzone 3 will have a new Beta. this beta is coming to the PSN and will be open to everyone. the beta features the Frozen Dam level from the game and will have 3 online multiplayer modes, including Guerrilla Warfare, Warzone and Operations, and offline multiplayer with Botzone.

Source: EU Playstation Blog


Friday, January 14, 2011

Sony Announce Killzone 3 Has Gone Gold, Coming To UK On 23rd February

Sony and Guerrilla Games have announced Killzone 3 has gone gold and that its coming out in the UK on 23rd February. 3 versions of the game will be available, there's the standard edition, the Collectors Edition, and Helghast Edition.

Collectors Edition

  • Retro Map Pack – bringing two battlefields from Killzone 2 back into the fight.
  • Exclusive Killzone 3 dynamic theme.
  • Killzone 3 soundtrack.
Helghast Edition
  • Helghast helmet replica bust.
  • Killzone 3 Collector’s SteelBook Edition.
  • 100-page hardbound Killzone 3 art book.
  • Exclusive DC Unlimited Helghast Marksman figurine.
  • All weapons and abilities unlocked for your first 24 hours of multiplayer gameplay.
  • Rise through the ranks faster by earning experience points at twice the normal rate for your first 24 hours of multiplayer gameplay.
  • Retro Map Pack – bringing two battlefields from Killzone 2 back into the fight.
  • Three unlock points to use on any weapon or ability.
  • Exclusive Killzone 3 dynamic theme.
  • Killzone 3 soundtrack.

Source: EU Playstation Blog

Thursday, January 6, 2011

Guerrilla Games Have Released A New Killzone 3 Trailer And Announce Malcolm McDowell And Ray Winstone Are Voice Actors

Guerrilla Games have announced Malcolm McDowell And Ray Winstone are providing voices to senior Helghast figures, Stahl Arms CEO and an Helghast Admiral respectively. Gurrilla Games have also released a new trailer for Killzone 3 showing both of them and their characters in action as well as revealing more about the game.



Screenshots


Source: EU And USA Playstation Blog


Sunday, December 19, 2010

Sony And Guerrilla Games Have Released New Killzone 3 Screenshots

Sony And Guerrilla Games have released new screenshots for Killzone 3. these screenshots appear to be in-game and show ISA soldiers fighting against Helghast and a giant Helghast walking tank.

Screenshots



Thursday, October 28, 2010

Guerrilla Games Have Revealed The Killzone 3 Standard And Helghast Editions


Guerrilla Games have detailed both the standard and Helghast Editions of Killzone 3 in the USA. the Standard editions will cost $59.99, whilst the Helghast Edition costs $129.99. The Killzone 3 Helghast Edition Features:
  • Authentic Helghast Helmet replica opens to reveal art book, Super Voucher and Killzone 3 game.
  • Exclusive Cloaking Helghast Marksman action figure is 6.5” tall with multiple articulation points and will not be sold at retail
  • Includes bonus video content giving you a behind-the-scenes look at the making of the game.
  • Exclusive art book featuring imagery from the Killzone universe
  • Super Voucher includes:
  • Killzone 3 soundtrack and PS3 Dynamic Theme
  • Retro Map Pack featuring two of the most popular multiplayer maps from Killzone 2
  • Double XP for the first 24 hours of multiplayer gameplay
  • Full access to all weapons and abilities during the first 24 hours of multiplayer gameplay

The Standard edition will be bundled with a download pack, there will be 4 different Download Packs Available. each major retailer will bundle the standard edition with 1 of the 4 download packs.

GameStop - Guerrilla Pack: Unlock all multiplayer Weapons and abilities for the first 24 hours of multiplayer gameplay. this also includes the Retro Map Pack.

Best Buy - Fast Starter Pack: Earn Double XP for the first 24 hours of Multiplayer gameplay.

Amazon.com - Unlock and Load Pack: Have instant access to 3 unlock points to use on the weapon or ability of your choice. Also includes the Retro Map Pack.

Other Participating Retailers - Retro Map Pack: The Retro Map Pack comes with 2 of the most popular maps from Killzone as well as an exclusive Playstation 3 Dynamic Theme.

From USA Playstation Blog


Thursday, October 7, 2010

Sony Announce The Killzone 3 Beta Launches 25th October And Reveal How To Be A Part

Sony have announced the Killzone 3 beta starts on 25th October. This multiplayer beta will have the all new Operations game type, party system, jet packs, and exoskeletons. Guerrilla Games will be looking for user feedback on the beta, whether its bugs, cheats, or gameplay, so they can make the final game better.

The only way to get access to this beta is to be a Playstation Plus Subscriber. on October 14th, a special Killzone 3 XMB theme will be available in the Playstation Plus part of the Playstation Network Store. the first 10,000 people to download this theme will get access to the public beta. a special code will be emailed to those who are successful.



Press Release

London, 7th October: Sony Computer Entertainment Europe today announced a Public Beta Trial for the upcoming Killzone®3 for PlayStation®3 (PS3TM) - putting the next iteration of the iconic first person shooter through rigorous testing at the hands of the toughest, most demanding critics in existence: the fans. On 25 October, fans of the franchise will have their chance to sample the multiplayer mode for Killzone 3, including the all-new ‘Operations' game type, party system, and jetpack and exoskeleton vehicles. Not only will participants get an exclusive look at the explosive cinematic experience and a chance to hone their skills ahead of launch, but they'll be able to shape the final experience themselves - the trial will call for fans to provide honest gameplay feedback, report any bugs and cheats they find, and help test the network code in large-scale, real-world scenarios.

But you've got to be quick! Access will only be granted to the first 10,000 PlayStation Plus subscribers in PAL territories - to secure a place and ensure you don't miss out, follow the steps below:

1. Become a PlayStation Plus subscriber: access is limited to PlayStation Plus subscribers, so if you're not enjoying the many benefits of PlayStation Plus membership yet, now is the time to sign up!

1. Download the exclusive Killzone 3 XMB Theme from PlayStation Plus section of the PlayStation Store on October 14

1. Check your email! If you're among the first 10,000 to download the Killzone 3 XMB Theme, you will receive an email on October 25th containing the Public Beta Trial promotion code and further instructions through the address you registered as your PSN Sign-In ID

Don't miss your chance to be part of the action. Exclusive to PS3, Killzone 3 is due to arrive later this year. Find out more at www.killzone.com.

ENDS

About Sony Computer Entertainment Europe Ltd
Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PlayStation®3, PlayStation®2, PSPTM (PlayStation®Portable) and PlayStation®Network software and hardware in 99 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. Since the launch of PlayStation 3 in November 2006, over 38 million units have been sold globally and continue to be sold at a record level.  Maintaining its position as one of the most successful consumer electronic products in history, PlayStation 2 has sold over 146.1 million systems worldwide.  Since its launch at the end of 2004, over 62.7 million PSPs have been sold globally, highlighting the importance of the portable entertainment market.  With the huge increase in interest and accessibility of network applications and network gaming, over 54 million accounts have registered to PlayStation Network, the free-to-access interactive environment, and over 1.1 billion items have been downloaded.

More information about PlayStation products can be found at www.playstation.com.

PlayStation, the PlayStation logo are registered trademarks of Sony Computer Entertainment Inc. PS3 and PSP are trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners. Killzone®3 ©2010 Sony Computer Entertainment Europe. Published by Sony Computer Entertainment Europe. Developed by Guerrilla. "Killzone" is a registered trademark of Sony Computer Entertainment Europe. All rights reserved.

Friday, September 3, 2010

Guerrilla Games Announce Killzone 3 Is Coming Out In The USA On 22nd February


Guerrilla Games have announced that Killzone 3 is coming out in the USA on 22nd February.

From USA Playstation Blog


Monday, August 23, 2010

Guerrilla Games Announce Joris De Man Is Providing The Music Score For Killzone 3


Guerrilla Games have announced that Joris De Man is proving the music score for Killzone 2. Joris De Man has previously worked with Guerrilla Games in providing the music score for Killzone 2, a score which won him the Ivor Novello Award for "Best Original Video Game Score".

Press Release

LONDON, England - 23rd August, 2010 - Following his landmark IVOR NOVELLO award-winning musical achievement for the first-person shooter video game KILLZONE® 2 on PLAYSTATION®3, Dutch-born composer JORIS DE MAN returns to provide a new original music score for the highly anticipated next installment in the blockbuster franchise, KILLZONE®3. Internationally renowned for his epic, powerful and sweeping orchestral music, Joris de Man's rousing theatrical score for KILLZONE 3 enhances the game's Hollywood-style, action-focused narrative and propels the dramatic movie sequences and cinematic, visceral gameplay. His most ambitious compositional work yet, Joris de Man will record his symphonic music at the world-famous Abbey Road Studios. Developed by Guerrilla Games, a wholly owned subsidiary of Sony Computer Entertainment Europe, KILLZONE 3 is scheduled for release in February 2011.

"Joris is the kind of composer that keeps developing his skills and throughout the years he always manages to amaze us with new sounds, themes and direction in his music and for KILLZONE 3 he's doing exactly that again," said Mathijs de Jonge, Game Director at Guerrilla Games. "KILLZONE 3 will be the seventh title that I've worked on with Joris and it's great to see how the projects we work on keep growing both in scale as well as popularity. I think it's very important to have this kind of creative connection with the composer as it adds so much to the experience when music and game complement each other."

In May 2010, Joris de Man was presented with the inaugural award for "Best Original Video Game Score" for the KILLZONE 2 soundtrack at the 55th IVOR NOVELLO AWARDS ceremony held at the Grosvenor House Hotel, Park Lane, London. The IVORS are presented annually by the British Academy of Composers and Songwriters (BASCA) and are respected worldwide as the major platform for recognizing and rewarding Britain's songwriting and composing talents. They are the only major music award to be judged and presented by the writing community. The music of KILLZONE was also celebrated at the "JOYSTICK 3.0" concert in Sweden performed by the Malmo Symphony Orchestra. The JOYSTICK symphonic concert series currently holds the world record for a game music performance with an attendance of 17,000 at the first show in 2006. KILLZONE will be performed at the Gothenburg Symphonic Orchestra's "SCORE" concert in Sweden this November.

Composer Joris de Man commented, "Winning the Ivor this year gave me such a boost because receiving was not just recognition for my work on the score, but being awarded it in its first year meant being part of a growing appreciation of game music in general. The achievement spurred me on and has given me a new energy that I hope will be heard in the music I'm now writing for KILLZONE 3. I was thrilled to be invited again to work alongside the team at Guerrilla; they continue to push the limits of design and technology and I'm really proud to be a part of their next opus."

Following on the heels of the highly acclaimed KILLZONE 2, players will once again face the hostile Helghast army, battling overwhelming odds in the fight for human survival. KILLZONE 3 delivers the definitive cinematic sci-fi war experience with an immersive single-player campaign as well as multiplayer action in the war against the Helghast. KILLZONE 3 will be fully playable in Stereoscopic 3D, immersing you in the heart of the action. While you experience this world in incredible, High Definition, Stereoscopic 3D detail - you'll learn to fear what's around every single corner. For more information please visit http://www.killzone.com.

Killzone is a registered trademark of Sony Computer Entertainment Europe. Developed by Guerrilla. © 2010 Sony Computer Entertainment Europe. "PlayStation", and "PS" Family logo are registered trademarks and "PS3" is a trademark of Sony Computer Entertainment Inc. "SONY" and "make.believe" are trademarks of Sony Corporation.

Killzone®3 ©2010 Sony Computer Entertainment Europe. Published by Sony Computer Entertainment Europe. Developed by Guerrilla. Killzone is a registered trademark of Sony Computer Entertainment Europe. All rights reserved.