Showing posts with label Broken Sword: Shadow of the Templars - Reforged. Show all posts
Showing posts with label Broken Sword: Shadow of the Templars - Reforged. Show all posts

Monday, August 17, 2026

Broken Sword: Shadow of the Templars - Reforged - Part 1 - Now With Hints - Cloud Monday


This week's new Cloud Monday video is part 1 of playing the PS4 version of Broken Sword: Shadow of the Templars - Reforged via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.

Broken Sword: Shadow of the Templars is a game i've tried to play on #PS1 and #GBA but i never made much, if any, progress in the story as i never truly understood how it was trying to tell it's story.

The option is there to play the game as it used to be, not just with original graphics but also with it's original gameplay. I went with the mode called Story as this had some modern benefits like removing items from conversation once they've been used but more importantly it adds a hint system.

The hint system helped me a lot in making progress. it's possible i got further in this video than i have in my previous attempts. but the hint system also highlights the game's logic isn't quite syncing up with mine. i don't think it's that the game is set in the early 90's, it's probably more down to my lack of experience with such point and click story games.

The game works well being streamed from the cloud. the auto save seems fairly robust but it's the ability to do manual saves, and that the saves themselves are quick, that's great. when you only get 20 seconds to save before being disconnected, accessible and fast manual saves are a great thing to have. With this being a point and click game, progress only happens when the player wants it. so if there are issues with the stream, you can wait it out, save, or do both and the game is waiting.