This week's Cloud Monday video is part 1 of playing the PS2 version of Sly Cooper and the Thievius Raccoonus on PS4 via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.
PlayStation 2 games have recently come to the service as games you can download or stream from the cloud. so far, whilst the emulation software has been a good match-up for the service allowing us to save when ever we want, perfect for a service that only gives us a 20 second warning before disconnection, one of the main issues has been whether or not the gameplay is worth it.
Resistance: Retribution, https://youtu.be/jEs97ouESk8, was interesting as it's the only game i've played that had in-game tweaks to the analogue sticks. for G-Police, https://youtu.be/P9QIJwNAhGs, not being able to tweak them made the game near impossible to play. so i was very curious how a more recent title would handle.
There are two things i noticed right away, the camera and the jumping. both took time to adjust to. there were no in-game options to change how the camera works. but i've played games like this so it go easier. the jumping and character movement in general took a little more time. it felt like, and i tried to show in-game this, that there was a little lag between what i pressed on the controller and what happened in-game.
This is such a rare thing with games being played from the cloud that i can't say for sure if it is a cloud streaming issue, or if it's an issue with the original PS2 game or an issue with the emulation software. it wasn't game breaking, but it did take me a few minutes before i was able to jump out of the initial starting area. it can't be denied that when i tried to test the lag, i could press the button and there was a short delay before Sly jumped.
There was only a second or two of video artefacts during this, so like many of the PS1 and PSP games emulated they seem to stream well as video. Sly Cooper and the Thievius Raccoonus looks great upscaled to 1080p on PS4. the one thing i thought that didn't upscale as well was the audio. out of everything i played, it came across as the weakest part of this release.
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