Codemasters have Announced GRID 2 is coming in 2013 on PS3, PC and Xbox 360. the game has races set across Asia, Europe and the USA in iconic cars from the last 40 decades. the single player mode will have local split screen multiplayer, and the online multiplayer part of the game will feature Codemasters RaceNet and have it's own extensive gameplay content.
VIDEO
Screenshots
Press Release
Wednesday August 8th (8
AM UK) – Codemasters® today announced that GRID®
2™, the long-awaited sequel to the BAFTA-award winning,
critically acclaimed Race Driver: GRID™, is in production
at Codemasters Racing Studios and set for a 2013 launch for
the Xbox 360® video game and entertainment system from Microsoft,
PLAYSTATION®3 computer entertainment system and PC.
Revealing
the first of the game’s new locations, including Chicago and Paris,
the debut GRID 2trailer video is now showing
at www.gridgame.com and captures a snapshot of the
relentless, high-impact aggressive thrills that lie at the core
of GRID 2’s cinematic race experience.
GRID 2 will
challenge players to be fast, be first and be famous as they enter a
stunning new world of competitive motorsport. In pre-production for
two years, GRID 2 is now in full development on the latest
evolution of the award-winning EGO Game Technology Platform.
Following the success of GRID, which set new standards for
damage, AI, visuals and introduced the Flashback time rewind feature
- now adopted by many racing games – GRID 2will again raise
the gameplay and technological bar for motorsport gaming and remain
true to the series’ core value – it’s all about the
race.
“GRID’s back and we’re going to make street, track
and road racing exciting again,” said Clive Moody, Executive
Producer. “The core design philosophy for GRID 2 is that we treat
the race as a character, not a consequence of simply putting cars on
tracks. Everything that goes into the game impacts on that
second-to-second, in the moment, blockbuster drama – the feel and
personality of the race.”
“We’re pushing boundaries once
again with what can be accomplished in the genre via new tools,
technology and innovations. In single-player, split-screen and
online, the next-generation of the EGO Game Technology Platform will
power graphics, AI, handling and damage advancements that will
immerse players in the racing experience like never before. Like its
predecessor, GRID 2 will put the sheer thrill and adrenaline rush of
the race at the heart of the experience. It’s what we call Total
Race Day Immersion.”
In an expansive career mode, players
will experience aggressive wheel-to-wheel racing against advanced AI
where each spectacular race unfolds with cinematic immersion.
Building on the handling model from GRID, the new TrueFeel
Handling System will use real physics to hit a sweetspot between
accessibility and simulation and deliver handling that is
approachable yet challenging to master.
Going behind the wheel
of a handpicked selection of automotive icons spanning four decades
and three continents – USA, Europe and Asia – players will race
their way to the top of a new, evolving world of motorsport. From
Paris to Abu Dhabi, Miami to the sun-kissed California coast and
beyond, beautifully created city streets, licensed circuits and
edge-of-control mountain roads will become home to the most visceral
and exhilarating races in games.
GRID 2 will also set new
standards for a racing multiplayer experience with an entirely
distinct and extensive gameplay component and unique progression
system. Deep customisation options and integration with RaceNet* –
the online community portal for Codemasters Racing games which tracks
player’s races, rewards and rivals – will offer further immersion
and connectivity in GRID 2’s new world of motorsport.
Fans
can keep up with all the latest updates straight from the studio by
speeding over towww.gridgame.com andwww.facebook.com/gridgame or
follow the team atwww.twitter.com/gridgame.
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