Friday, May 3, 2024

Mobile Friday - Cat Garden - Food Party Tycoon - A Fine Idle Game With Nice Art And New Ideas


For Mobile Friday this week is i tried out Cat Garden - Food Party Tycoon from developers Daerisoft . I Played this on my iPhone 14 Pro.

The art for this game caught my attention, like it has with other similar games, but what i was most curious about was whether or not it could stand out from the other idle games with nice art or if it would have the same grind issues that Cats & Soup, https://youtu.be/B5_zo0ov4IM, Cat Snack Bar, https://youtu.be/hhqyaTmhXw4, or if it had some interesting ideas to beat the grind like Animal Restaurant, https://youtu.be/DZhTicMX4Bo, had.

in Cat Garden - Food Party Tycoon,  the grind does come fairly soon. the pacing isn't bad but it's not quite right either. i could feel the grind a little before the next thing would unlock. It does have some interesting ideas to help break up the grind, but they don't feel finished. for example, there's a whole fishing aspect to the game that has no tutorial and seemingly little to no impact on the game. It sticks out the most because the tutorial, whilst a little forceful, is mostly great. i don't appreciate it wanting me to share a photo tho.

Another plus for Cat Garden - Food Party Tycoon is that there are no intrusive adverts. it's our choice if we want to watch an advert and we get in-game rewards for doing so. that's amazing and somewhat rare in idle games. this is a game good for commuters as i played it with one hand throughout and your "turn" can be finished in just a handful of minutes, then you put it down and come back to it later. adverts can be frustrating as they break up that flow but also use up data. for example, i would chose not to watch adverts whilst out and about but at home i wouldn't mind watching an advert via my wi-fi for some in-game benefits.

The nice artwork in Cat Garden - Food Party Tycoon isn't enough to make this a great game. it needs it's other ideas to be fleshed out more and the game to get a little bit more balancing. What is here now is fine and very playable and could be enough for idle restaurant fans. but if the developers can continue to improve and add to it, it could become a much better game.

Version 1.0.5 Played.

Thursday, May 2, 2024

Demo Play Thursday - Stories from Sol: The Gun-Dog On PS4


For this week's Demo Play Thursday i played the PlayStation 4 version of Stories from Sol: The Gun-Dog from developers Space Colony Studios.

This was an example of me seeing cool icon art and deciding to download because of it rather than me reading what i was about to play. so i was taken aback when this turned out to be a visual novel. But i wasn't deterred from playing it because it's a visual novel.

I'm going to be upfront and say that i stopped playing the demo because it broke. i reached a point where the demo would not progress and nothing i did would fix it. you can hear me talking through the button presses i was trying. Unfortunately, whilst this was a demo breaking issue it wasn't the only one i came across. right near the beginning i found navigating the option menu nearly impossible due to the lag in the controls. you can hear me say when i've pressed a button and a second or more later see it replicated on screen. The menu area and parts of the game also had an issue where pressing a direction on the controller once could mean it's done twice in game or not at all. safe to say this demo is a buggy mess to the point where i can't recommend it on PlayStation 4.

That's not to say there was nothing good about this. far from it. the music is fantastic and the artwork was amazing. when it came to setting the scene and story telling, i was hooked. i would've liked the option for bigger text and for the game to offer to automatically progress the story, but this is a demo and i haven't tried the final version. It's a shame their website doesn't list a way to buy the soundtrack because after playing the demo i'd like to get it.

As a demo it's not good because not only does it have issues but it also broke to the point where i couldn't continue. But this also makes me concerned that the game itself might have issues when it's released. there are hints of a cool story that i was really getting into, but i don't even know if my save from the demo will carry over or not. there was a real lack of communication in the demo. so overall i can't recommend the demo nor the game. but i would say it's one to watch out for. if reviewers say it's fixed then it could be something cool to try out.

Wednesday, May 1, 2024

Backlog Conquering - Deponia On PS4 - Part 2 - Watching The Story Was More Fun Than The Puzzles


This will be the last part of playing Deponia on PlayStation 4. It's a game that i have had for a long time and i had heard a lot of good things about it. But in part 1, https://youtu.be/BebaNadnGTw, it became clear that the game's logic and mine weren't quite matching up. it meant that how the game wanted me to play it wasn't how i wanted to play it.

I want to be clear that i'm not saying it's bad or broken, just that i personally found it difficult to play. I decided to give it one more try. now i knew what to expect, i went in knowing that i need to see everything, collect everything, and yet that still wasn't enough as by the end i was still stumped. I wasn't a fan of the collecting and seeing everything either as it was clear a couple of times that i had done things out of order and it messed with the story a little.

When the game was telling the larger story, rather than the small stuff during the puzzle sections, i was hooked. i enjoyed the humour and watching what happened. for me, i would've like this to have been a movie or cartoon/anime. for me, Deponia is at it's best when it's telling it's story.

So there will be a new game next week and it won't be any of the other Deponia games. i'm not saying that i won't ever play them. but for now, i want to try something else.

Tuesday, April 30, 2024

Stories on Tuesday - Alternate Jake Hunter: Daedalus - The Awakening of Golden Jazz - Part 10


Hello and welcome to Part 10 of the new series here on QTE Gamers!

The goal with Stories on Tuesday is to play games with a heavy focus on their story. this can be Visual Novel games, like today's game, or it can be something more episodic. For me, it's a style of game i've not really explored. i have several games across a few platforms that i haven't played but i bought them because i wanted to. So now the time has come for me to experience these sorts of games.

Our debut game is Alternate Jake Hunter: Daedalus - The Awakening of Golden Jazz. I have the game on PS4 via DISC but i'll be playing the PlayStation Plus version of the game that's been downloaded to my PlayStation 4.

In this part we continue looking at our Grandfathers daily activities and try to put together his final moments on the day he died. We ended Part 9, https://youtu.be/8RUeZNVCapo, realizing one of his coats was missing so that was the main goal at the start of this video. But as we ended up at the site of his murder we ended up finding something far more shocking that had reverberations between several of the people we had met since we came to New York. We headed back to Silver Snow to follow this new lead and what we uncovered points to certain individuals and possible danger ahead.

If you're interested in watching the stories unfold without my commentary, head over to Ko-Fi. there, you can subscribe to the "Stories on Ko-Fi" which will let you watch all the stories. This tier will always be one week ahead of the free video on QTE Gamer's YouTube Channel. Or, of course, you can head to https://ko-fi.com/qtegamers and donate via PayPal.

Monday, April 29, 2024

Cloud Monday - The Wild at Heart - Part 2 - It's Brilliant Save Systems Make This Game Even Better


This week's Cloud Monday video is part2 of playing the PS4 version of The Wild at Heart, from developers Moonlight Kids, via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.

Part 1, https://youtu.be/00DYIf7y46g, was one of the smoothest experiences i've had with a game on this service. that's not just in terms of how well it's suited for being streamed from the cloud but also because of how well the streaming went. Part 2 wasn't as smooth, but it didn't really take away from my enjoyment with the game.

throughout the video i had small little nitpicks and suggestions on how things could've gone a little better, but in the grand scheme of things they're not that important. it's just because a lot of the game is so good, it really it just the small things that are noticeable. 

for the majority of this video there were no issues with the streaming. there were only a couple of moments of stream tearing, where grey would appear on the screen, and a connection warning. I live in an apartment building so these issues usually appear when streaming a PS4 game. what's important is that i wasn't concerned nor worried because of how frequent the game auto saves. i knew that if there was a disconnection, i wouldn't have lost much progress if any.

Personally, i do think my choice in part 1 of setting the difficulty to "Wanderer" was the correct choice for me. i'm enjoying playing for the story, one that i don't know where it's going to go. i feel that "Adventurer" might've pulled focus away from the story and exploring and made the game into something else. But it's great that such a choice exists. if you played The Wild at Heart at one of the difficulty levels, trying out the other via streaming the game is a great option to have as you get to try it without having to download it.

So The Wild at Heart is definitely a highly recommended game from the PlayStation Plus Cloud Streaming Service.

Sunday, April 28, 2024

Switch Funday - Splatoon 3 - Getting April's Salmon Run Item


This month's Splatoon 3 Salmon Run item is the El Rey Calamar. The goal for this video was to get 1,00 points. that way i get the item twice and have a go at defeating a King Salmonoid. 

This #Salmonrun might be the best i've ever been a part of. it took just 5 games to get the 1,000 points and out of those 5 my team mates and I managed to clear 4 of the 5, with that other one being a loss in the third round. We faced a King Salmonoid but could only get it to half health. whilst it's not beating it, it's definitely one of our best attempts.

Saturday, April 27, 2024

Online Saturday - Predecessor - Wouldn’t Recommend For First Time MOBA Players Like Myself


For Online Saturday this week i wanted to try Predecessor. Other than Pokemon Unite, i've not really played a MOBA before so i saw this as an opportunity to try one out. i got it on PlayStation 4 but i didn't know that this is an early access game. the PSN Store page and the games own home screen didn't highlight this. it wasn't until i saw in-game it say "Early Access In Development" that i knew this. Communication is one of the issues i had with this game.

Don't get me wrong, there is a tutorial and as this is my first MOBA i very much welcomed it. but it finished way too soon. it mentioned the basics, but then when it came to the real thing i had soo many more questions that the game never even tried to answer. I know it's early access, but surely they would've focused on the How To Play part.

Even tho it's early access, the game is out and there's things to buy for it so as far as i'm concerned it's open to criticism. Graphically, i have no issues with it. the game looks great, the world and character designs are varied and also look great. But the performance on #PS4 was all over the place. there were times when i noticed no issues, there were too many other times where there was a noticeable stutter and on occasion that stutter could be measured in seconds. I'm not sure if the lack of BGM is due to a bug, the game not having any, or just my recording set-up.

The biggest issue i had was a repeat of the bug that cropped up in Hawked, https://youtu.be/T9KZofqgVFo. In that game, the X and O buttons did the same thing or nothing, this meant i couldn't even start a game as the in-game graphics and in-game controls didn't match up and did nothing. In Predecessor, this same issue happened in the store. i could get into the store, but i couldn't get out unless i hit start to get the options up. i could exit the options and be returned to gameplay. this was the only time i spotted this bug, and like Hawked i will message the developers but even the latest Hawked patches didn't fix the issue, hence why i haven't gone back to do another video.

The lack of communication also affected what i could play. seemingly, all i could do was play against the Ai. i tried switching to different regions, but to no avail. If the servers are only up at specific times, then the game itself needs to message that. i shouldn't have to go hunting for that information myself, especially for a situation like this where i played this game on a whim.

Actually playing it wasn't fun. so much of the UI around the screen just wasn't communicated to me so i ignored it. when i tried to use it, it did nothing that i could work out. the first game i tried was essentially a stalemate and not fun. i tried a second game with a different character and had a much better time and my Ai Team mates and i did win that game. but it didn't feel that satisfying.

Strangely, what i was most satisfied with were the controls when using a gun. The weight of the character, the way they moved, the speed of the camera, it all worked well together in such a way i was reminded of #Killzone. If the developers had taken this engine and built a arena shooter and still had many different character classes, i would be far more excited to play that than this MOBA. The speed of the character was great for moving around, but getting around the map was far to slow. Whether that's getting from your core to the enemy, respawning, or teleporting back to your core, it all felt to slow and ruined the momentum of the game and my team's drive to the finish.

There are a number of smaller complaints about Predecessor, but ultimately it boils down to me saying that i wouldn't recommend this game for anyone who hasn't played a MOBA before. maybe gamers who understand the style of game will enjoy it, understand it, and be able to get the most from it. But for me, it's lessened my enthusiasm for trying MOBA's in the future and even tho it's free, i can't really recommend it for those unfamiliar with MOBAs.