Monday, September 25, 2023

Cloud Monday - West of Dead - Part 1 - Streaming From PlayStation Plus Fails Repeatedly


This week's Cloud Monday video is West of Dead from Upstream Arcade. I'm playing this on PS4 and streaming it from the PlayStation Plus Premium Cloud Service. Well, i tried to.

This video is of two halves. the first half is my continued attempts to play the game, as it kept kicking me off, and then my attempts to play anything until eventually, in the second half of the video, i was able to play West of Dead.

The reality is, i'm often having to go through situations like this. West of Dead isn't the first game i've played to kick me off and stop the streaming from the cloud. All the hassle trying to get it to work is also nothing new. it's getting rarer and rarer when i can turn on my PS4 and just stream from the cloud. what i haven't shown, but may do next time, is that i nearly always have to restore my licenses. then i usually restart the PS4 as i end up with the same issues in this video. i did it today before recording but actually had restarted twice, hoping it would help.

PlayStation Plus issues aside, the goal of this series is to see how the game is for streaming and i can say that West for Dead, how little i've played so far, has some positives qualities and a couple of negatives. The negatives aren't that bad, they mostly revolve around the user interface. if at 1080p, for example, it's already a little small, it becomes almost unreadable when the service drops it's quality. But trial and error can help. As for the positives, the biggest one is that the game saves often as there are save spaces in many locations in the map. the game is also randomising the levels each time you die as you're meant to die in the game. so if you are disconnected, some progress is lost but not a lot.

I look forward to trying out the game again in part 2 and hope to have a better experience from PlayStation Plus Premium. I am thinking about making a video showing the hassle i sometimes have to go through just to play a game on the service.

Sunday, September 24, 2023

Switch Funday - Blaster Master - My First Time


Welcome to Switch Funday!

This week is another popular NES game that i haven't played before. for years i've been hearing people talking about how great Blaster Master so i was eager to try it for myself.

Going in, i was somewhat familiar with the basics. i knew the story revolves around a pet frog, but i was surprised how well it conveys that story with just pictures and no words. I knew there was a vehicle section as well as on foot sections, but i was also surprised how seamlessly the two gameplay styles were used in an area. it was cool when the level moved to focus on just the character. it was zoomed in and a new perspective. the high level of detail was surprising and everything controlled brilliantly. 

But i didn't really make much progress in this video. i don't know if i'm still in the starting area, but i suspect i am. i came across a green statue that couldn't be killed. there was a giant raspberry looking boss that i couldn't kill either. at least with the boss it was clear i was doing damage, just never enough to defeat it. for being at the start of the game, this boss was much tougher than i expected. it has rocks orbiting around it and they're very dangerous. 

So i come away with mixed feelings. there's no denying that this game looks great, handles great, and has great music. but actually making progress in it seems much more difficult than i expected. the levels are big, but there seems to be no sign posting as to where to go or what's needed to progress past sections. I want to play it again, but rather because i want to solve the puzzle that the first area has turned into, rather than how good the game is itself. it's certainly well worth playing if you have NES as part of the Nintendo Switch Online service.

Saturday, September 23, 2023

Online Saturday - KartRider: Drift - 12 Races Across The Infinite Boost, Item, And Crossover Modes


Welcome to Online Saturday.
For today's video i'm back with KartRider: Drift. I haven't played this racing game from Nexon since it launched on PS4 back in April. you can checkout that video here https://youtu.be/61mKJc1G2M8. Back then, it was a very solid racer that looked great on PS4. Since then, the game has received numerus updates and is in it's 4th season of events. as you can see from the icon, it's spooky season so there are new spooky themed race tracks, racer customs, and karts.

In this video i just wanted to race and i was glad to see that there is still a robust online community for this game. Some games found a match as fast as Splatoon 3 does! the only thing that slowed things down was that i'm playing this on PlayStation4. the load times were always worse on here, as in the pre-race lobby you can see how fast or slow the game's loading for other racers. There was only 1 technical issue i had and whilst it only happened twice, it did get in the way of gameplay. what happened was that there was a pause, maybe for a second at most, but this is an online racing game so the action doesn't stop. so when the game unpaused, even tho it was brief, my kart had continued as had the rest of the game. It's hard to say what caused it, whether it's a frame pacing issue or a stuttering issue, but it happened.

Other than that, it was a fun racing game. it is different to Mario Kart so it's not an easy comparison. but as it's free to play, it's one i do recommend you experience for yourself. The Season Pass is also pretty good for free players as we can still earn karts and characters. the store also seems reasonable priced, like things are attainable. The only thing i want them to change is the character and kart screen. it would be nice if it was easier to see which characters have extra costumes. 

Friday, September 22, 2023

Mobile Friday - SHAPE HUNTER - Solid Style And Gameplay With A Few Rough Edges


For Mobile Friday this week is i tried out SHAPE HUNTER on iPhone 14 Pro. this game is from @MotiyaGames and is also out on Android and Steam.

In the App Store, the trailer and screenshots for this game show how stylish this game looks. But when you play it, it's more than just style. the graphics and music work well together as does the art.

The core part of gameplay is solid. you have two weapons, you attack enemies, and after each level you finish you select a bonus/item/thing that'll go with you until the run ends. It works well, but the controls were a little unexpected. you can only move your character by using the spear, and to fire both the spear and bow and arrow you have to pull back, like a slingshot or Angry Birds, and let go. by the second or third run i had adjusted, but i think it would've been nice to have a second control scheme where you fire where you aim.

The only other thing that i wasn't sure about is if this game is a roguelike. in the store it's listed as one, but nothing was carried over into the next run. it's possible that i just didn't go far enough into the game to get an item that does carry over into the next one. but the game doesn't make it clear.

Because it's a roguelike, i can accept a certain level of ambiguity. but this game is a little too close to the line. there was a weapon tutorial, but not a movement one. it's listed as a roguelike, but never says how. But it's simplicity does make it surprisingly accessible so they're only minor gripes. i was a little more annoyed with the adverts just starting without any warning. thankfully, these are short adverts and not the 30+ second adverts i've seen in other mobile games.

I do recommend SHAPE HUNTER. it does feel a little rough, and in the video i mention that at the moment it's a game you play, enjoy, and leave on your phone and check it now and then after updates as it's only going to get better. But you shouldn't get a game thinking of the future. Thankfully, the game is good enough now that future improvements that'll come are bonuses.

(Version 1.2.6 Played)

Thursday, September 21, 2023

Demo Play Thursday - Dave the Diver on Switch


For this week's Demo Play Thursday i played the Nintendo Switch version of Dave the Diver. This game from developers MINTROCKET already released on PC and Mac.

I had already seen Zero Punctuation's video, https://www.youtube.com/watch?v=JXbpPyqQWEs, before playing this DEMO so for the first time in this series, i started the DEMO somewhat knowing what to expect.

The main gameplay loop in this demo is that your character, Dave, is a diver and he's been hired to dive for fish. he can do so twice a day and all the fish he catches is delivered to the restaurant that he's now helping his friend run. there are other things you can dive for, but i don't want to ruin any story stuff, but needless to say the location where he dives is unique and each dive is different. At night, the restaurant opens and as there are no waiting staff, your character has to take on that role whilst a chef makes customer's orders. As your character had been diving for fish, this restaurant is a sushi restaurant. the menu changes depending on what you caught and you have some control as to what is available to order. throughout the demo new characters are added and each one acts like a tutorial whilst also teasing story stuff and connections.

As a DEMO, it's great. it's the start of the game, the prologue and some of chapter 1. this means we get the important back story, we get the premise, we get the tutorial, and we get to see some interesting characters being introduced and some intriguing plot points that aren't revealed in this DEMO meaning you'll have to get the game to see what happens. As a DEMO, it's one of the best i've played in this series and succeeds as after playing it, i'm interested in the game.

There are some small issues with it. one that i highlight a few times in the video is how some loading screens have beautiful pictures whilst others are plain white or plain black screens that, on occasion, seem to take a little while to load. nearer the end of the video, there was also one occasion where there was some slow down. these are small issues and didn't really get in the way of gameplay. But the biggest issue i had that did affect my gameplay was in regards to the in-game phone. the icon on the screen to use it looked like the D-Pad. but it never worked. it wasn't until nearer the end of the video that i realized that it was the plus button! i was playing with the pro controller, so my plus button is round and my d-pad is a cross. so the icon on screen didn't match my controller.

Wednesday, September 20, 2023

Backlog Conquering - Gunstar Heroes - Part 4 - Completing The Strange Fortress


Part 4 of playing Gunstar Heroes on #PS3 went much longer than i anticipated. in the other 3 videos, each one has shown my attempts at completing it. I finished The Strange Fortress and thought it was the end of the video, but as i was getting the story about the plot twist, the game started the next stage!

So this video is two halves, the first half is the journey to complete The Strange Fortress, and the second half is my attempt at rescuing Yellow. I do not get to Yellow, so the second half will be continued in Part 5!

Tuesday, September 19, 2023

Puzzle & Dragons Tuesday - Nintendo Switch Edition - Highren Cup Revival - Achievement Run


Welcome to Puzzle & Dragons Tuesday! Sit back and either watch me play through, with no commentary, the cup or leave it running in the background as BGM!

I play and earn all the achievements from The Highren Revival Cup! (2023/9/18 9:00~2023/9/25 8:59 JST) in Puzzle & Dragons: Nintendo Switch Edition whilst using a GamePad and a docked Nintendo Switch.

This week is the Highren Revival Cup. i have played this cup before, https://youtu.be/PUjcmShT_ig, but that was very bad for me. it took nearly 4x as long as this video! I watched some of it and i was moving so slowly. like some of the recent revivals, it's at the beginning of when i started playing the game.

There weren't as many opponents this week even when compared to last week. so a few times i was playing against the computer. when i was playing against others, it was very competitive and it seemed like we all got stuck trying to defeat the boss. playing against the computer was easier and i always managed to win so it wasn't that exciting. I hope that the recent decline in users isn't a sign that, even here in Japan, the number of people playing online is getting dangerously low.

This week i played against:
うまろ - Rank 73
ぐっしー  - Rank 56
YUKI - Rank 87
キグナス - Rank 67
めぐまる - Rank 60