Monday, July 3, 2023

Cloud Monday - Rogue Legacy 2 - Part 1 - Enable Super Inputs For A Better Experience.

Today's Cloud Monday is part 1 of playing the newly released Rogue Legacy 2 on PlayStation Plus Premium.

I have played and completed, tho not platinumed, the original game on PS3 and was looking forward to playing the sequel. i know on PC the game was released in early access and built upon until it got it's release. So i had high expectations.

I feel that it mostly met them. it looks amazing and at it's core is the original game that i had soo much fun with. but there's soo much more added content and added accessibility. i also appreciate that it's honest and clearly explains what the options do and some of the negatives of those options.

The only issue i can't work out is whether the controller lag is the game, playing it via the cloud, or a combination of both. it was almost instantly noticeable from the beginning, enough that i had to go into the options and turn on  Enable Super Inputs. whilst this instantly made the game feel better to play, it did add screen tearing and it was noticeable. 

As for streaming, the first few minutes were a little rough with an occasional Macroblocking issue and Stream Tearing. but the rest of the game afterwards was very solid and i'd say i had no further issues with it.

Sunday, July 2, 2023

Switch Funday - Fire Emblem - My First Time - I Had Fun

Welcome to Switch Funday!

I have never played any game in the Fire Emblem series, so when Nintendo announced the GBA version of Fire Emblem is coming to the Nintendo Switch Online service i was eager to try it out. Going in, i wasn't really sure what was going to happen. i had heard games in the series have a death mechanic and a relationship mechanic, but i didn't know if this game did or if it did to what extent it has it.

I'm glad i played it as i had a good time. it kinda felt like a console game due to the slow pace, not in a negative way, of the story and the amount of tutorials the game introduced us to over the first couple of chapters. i came away thinking that this might be a long game. but the first hour i played went really well.

the world was nicely introduced, our main character's story was simple and then there was a twist. it was nice that when i mentioned a character was being annoying, it was clear it was intentional and brought up in game. the in-game art looks great and clear on my TV. the only downside of seeing the game this big was that some of the text was a tad blurry or not as clear as i would like.

Nothing about the introduction seemed overwhelming and i appreciated how the game managed it's first hour. some of the story is a little predictable but it never really detracted from the game. i'd go so far as to say that Fire Emblem did enough in this first hour to get it's hooks into me and i'd be up for playing more of this game. i really do recommend people give this a go.

Saturday, July 1, 2023

Online Saturday - Splatoon 3 - July's Eggstra Work Event

Welcome to Online Saturday!

I'm back after a little birthday break with a Splatoon 3 video. this first weekend in July is a new Eggstra Work event. this, i think, is also the first time that this event is open to anyone and not limited to you and your friends.

As this is the first time i've played this event, i wasn't too clear on the rules, but quickly understood that the team i'm on will face predetermined waves of enemies. whilst playing i thought that it was only 3 waves, but i had a quick read and it looks like it could be 5 waves. However, my teams never managed to defeat the third wave.

Whilst it was interesting facing the same waves over and over again, it got tiresome being stuck with the Slosher every game. i think i played 10 games and never got a different weapon. i tried backing out, i was put into different teams, but nothing changed. i always got the Slosher. ultimately, it was fine, but it's not my favorite Splatoon 3 event. it will be interesting to read in the comments if anyone else managed to beat the 3rd wave or even completed it. 

Tuesday, June 27, 2023

Puzzle & Dragons Tuesday - Nintendo Switch Edition - Meimei Cup - Achievement Run

Welcome to Puzzle & Dragons Tuesday! Sit back and either watch me play through, with no commentary, the cup or leave it running in the background as BGM!

I play and earn all the achievements from The Meimei Cup! (2023/6/26 9:00~2023/7/3 8:59 JST) in Puzzle & Dragons: Nintendo Switch Edition whilst using a GamePad and a docked Nintendo Switch.

I played against fewer other players this week so, for me, it wasn't as exciting as in recent weeks. But it was successful as i managed to get all the achievements in 6 games. this means that i finished in the top 3 each time. i did get to the boss many times but i was unable to beat it.

This week i played against:
すちこ - Rank 66
ほれぉ~ Rank 75

Monday, June 26, 2023

Cloud Monday - Disgaea D2: A Brighter Darkness - More PlayStation Plus Premium Perfect Streaming

Today's Cloud Monday is part 2 of playing Disgaea D2: A Brighter Darkness on my launch Japanese PS4 via the PlayStation Plus Premium Cloud Streaming Service.

In the first video, https://youtu.be/4acBC6x5XXI, as well as enjoying the game i would go so far as to say the streaming experience from PlayStation Plus Premium Cloud Streaming was perfect. it had been a while since i played a game with little to no streaming issues so at the time there was a sense of relief, too.

This second video continues that trend. once again i noticed no issues streaming the game and, in both videos, there were moments when i forgot that i was playing this PS3 game on a PS4 as i was so engrossed in playing it. 

It's a hard game, but if it's a style of RPG or if you're a fan of the series, there is a way to play the game just like you had the disc. unfortunately in this video i forgot to do the speed test, but over both days playing the game i'm comfortable in saying that it's one of the highlights i've had streaming games from PlayStation Plus Premium Cloud Service.

Sunday, June 25, 2023

Switch Funday - Harvest Moon - My Second Time – It Went Much Better

Welcome to Switch Funday!

Last week i played Harvest Moon for the first time, https://youtu.be/De1aItAfPFk, and it didn't go well. This week i tried it again, having learnt from my mistakes in the hope of making progress and having a better experience. To be honest, that didn't really happen.

By about 20 or 30 minutes into the second video, i had already gotten further than i did in the previous video. but in terms of story, i don't feel like i made any extra progress. i did have a greater understanding of the mechanics, i explored a new area and learnt more about building extensions, and i finally managed to harvest grass. But even after an hour, i still didn't have enough grass for animals, and in some respects my farm was beginning to look worse than when i arrived. i had noticed that the wooden walls around the farm had begun to deteriorate. 

So whilst this attempt at playing Harvest Moon did go better than my first attempt, and i'm happy things went better the second time round. i'm also disappointed that nothing really came of it. i'm starting to think that it's more the game's fault than mine. that maybe the game has a really slow start. i get the feeling that the game is wide open and is expecting us to go and explore rather than offer guidance.

Saturday, June 24, 2023

Switch Funday - Warface - The First Hour With Team Deathmatch

For Online Saturday this week i tried out Warface for the first time. With there being soo many game modes to choose from, i decided to focus on something familiar and played Team Deathmatch for an hour.

Going into this, i knew nothing about the game. it wasn't until after i had played it that i learned that it's been out quite a while. Obviously it will have changed along the way, but it's still impressive that a game as old as this has retained enough players to keep being updated and to keep being brought to new platforms. But it also means the developers behind it know what they're doing and it showed. this was one of the better online experiences i've had as a new player. More so when you compare it to last weeks Trackmania video, https://youtu.be/we766gY1WPw. the experience for first time players was soo rough, that i couldn't recommend it.

One of the key ways in which Warface was so approachable was that it starts with a tutorial. It's not too big and full of too many new things either. it focuses on two classes and uses in-game action. at every step, everything was clearly highlighted and the text prompts were simple and easy to follow. the main screen does look a little dated and is clearly not designed for consoles. my guess is it's the same screen across all platforms. but it works because only one of them options is playing the game and it's clear and simple "Play". 

Going into play, again whilst looking a bit dated, you're greeted by all the game modes divided into three sections, Co-op, Spec Ops, and Versus. whilst these may not be that clear to everyone, what i really do appreciate is that there's a little bit of text explaining what's happening. so Spec Ops was a mode i didn't know what it could be, but after reading the text and looking at the images i understood that i was playing a mission that would have maybe 4 stages, maybe 5, and that they take time. that's soo much more information that Trackmania. and this applied to Versus, too. There are 8 modes but when you move the cursor to one it clearly says what's going to happen. Great.

That's not to say the game doesn't have it's own quirks and issues. the bottom of the screen is a mess and never clearly explained. there are 3 currencies down there, bonuses, and mail. A lot of these screens are dark, the text is often small to very small, to the point where i wonder how legible it is if you played the Switch handheld. Whilst the game is keen to move onto the next game, i feel like there's not enough time given to the player to change class and then there's soo much time given to loading that could be better hidden. the load times are rough in this game. it took around a minute and a half or more to just get to the main screen after clicking start on the icon on the Switch home screen.

It's age could be one reason why the game felt a little old school. and i don't mean that in a negative way. i've tried many newer online shooters and not really enjoyed any of them. so coming to a game that felt old, but in a familiar way, was actually refreshing and Warface actually felt easier to pick up and play. the classes were clearly different, the maps were smaller, respawn times were fast, and the action was frantic. This did mean that in Team Deathmatch the medic class did feel a little useless as people died too quickly and when they did they didn't hang around to be revied. Maybe it'll work better in a different mode. And with the game being as old as it is, at times it felt like i was playing against people who knew all the best places to attack from. the game says that it's trying to balance the teams but it became clear that this didn't mean all new people were together and all veterans were together, this game tries to make teams featuring both.

There was a lot i didn't get to see so i won't be deleting the game. i think i'll come back later and try out some of the other game modes. It's free to play and i do recommend it. More so to players familiar with online shooters during the PS3/360 Generation, but also for those looking for something less serious than Modern Warfare.