Thursday, April 15, 2010

Re-Cap of Yesterdays News (oldest to newest)

  • QTE Blog: Re-Cap of Yesterdays News (oldest to newest) http://ow.ly/174a0E

  • QTE Blog: Audio Re-Cap of Yesterdays News (oldest to newest) http://ow.ly/174blM

  • iPad: The EU release of the iPad has been delayed to the end of May. USA demand citied as reason for delay http://ow.ly/1yktQ

  • QTE Blog: Nintendo Announce They Have Won Thier Appeal In The Anascape Suit http://ow.ly/174dg3

  • iPhone: Its rumoured Sega is going to release Sonic The Hedgehog 2 on the iPhone next week. http://ow.ly/1ykwn

  • 3DS: Level 5 Akihiro Hino, says they're working on a new Game for hardware that doesn't exit. Speculation is its the 3DS http://ow.ly/1ymNs

  • QTE Blog: Sony Announce Everybody's Tennis Is Coming To The PSP In June http://ow.ly/174fiW

  • PS3: Crytek admits they got more performance out of PS3 version of Crysis 2, than 360, wasn't more difficult to develop http://ow.ly/1ymTG

  • Xbox: Xbox Live support for Xbox Games ends today. http://ow.ly/1ymWQ

  • Copyright documents say Starbreeze Studios and EA are working together on Syndicate http://ow.ly/1yq4g

  • 360: Its rumoured that Ghost Recon Future Soldier has a special game mode that uses Natal and the controller http://ow.ly/1yneJ

  • Wii: Square Enix have announced they are brining the arcade game Dragon Quest Monsters Battle Road to the Wii http://ow.ly/1yngC

  • QTE Blog: New Zero Punctuation - Red Steel 2 http://ow.ly/174iQs

  • QTE Blog: 2K Games Announce XCOM For The Xbox 360 And PC http://ow.ly/174iQr

  • iPhone: a game designed by Iraqi students in 1994 for the Amiga, is now being released on the iPhone http://ow.ly/1ynwh

  • Fist of the North Star loading times on PS3 are dramatically shorter than 360 http://ow.ly/1ynls

  • QTE Blog: Sony Announce A Major PlayTV Update Is Coming In 2010 http://ow.ly/174lyM

  • PC: Alpha Protocol will use Uniloc DRM. http://ow.ly/1ytIP

  • PS3: Acquire have announced Class of Heroes 2G is coming to the PS3, its speculated to be a HD port of the PSP game http://ow.ly/1ytNK

  • EA say a fix for Army of Two: The 40th Day's campaign DLC is coming, there are issues with Trophies/achievements http://ow.ly/1ytQS

  • Forged by Chaos is coming to consoles and it will use the CryEngine 3. speculation is its coming to PS3 http://ow.ly/1ytUP

  • GAME have apologised to people who received scuffed or damaged games during the Easter period. http://ow.ly/1ytWC

  • PS3: It appears that Sony has blocked a bypass that stops people needing to update the PS3 Firmware http://ow.ly/1ytZf

  • PS3: Atlus expected Demon's Souls to sell 75K units in USA, it has sold over 280K, nearly 4X as much http://ow.ly/1yvuJ

  • PS3: Soldner-X 2 is coming out in May http://ow.ly/1yyGM

  • Xbox: Bungie have uploaded Messages to Halo 2 via match making. some were funny, some were thank yous http://ow.ly/1yyIW



Wednesday, April 14, 2010

Sony Announce A Major PlayTV Update Is Coming In 2010


Sony have announced that a major update for PlayTV is coming towards the end of 2010. Nothing specific about the update was mentioned, but they did drop hints that there will be links with Facebook, enhancements, and new features.

From EU Playstation Blog


2K Games Announce XCOM For The Xbox 360 And PC


2K Games have announced XCOM for the Xbox 360 and PC. This is a re-imagining of the XCOM Series and is being developed at the 2K Marin studios, where BioShock 2 was developed. 2K Games have revealed that the game will be in the first person perspective.

XCOM Puts you in the shoes of an FBI Agent, tasked with identifying and eliminating the threat from an unknown enemy. This re-imagining continues XCOM's High Stake odds, putting you in charge against the unknown threat in combat experiences that'll show ingenuity and the frailty of humans.

Press Release

NEW YORK --(Business Wire)-- Apr 14, 2010 2K Games announced today that XCOM®, the re-imagining of one of gaming’s most storied and beloved franchises, is currently in development at 2K Marin, the studio behind the multi-million unit selling BioShock® 2. Currently in development exclusively for the Xbox 360® video game and entertainment system from Microsoft and Windows PC, XCOM combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it into a tense and unique first-person shooter experience.

“With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise,” said Christoph Hartmann, president of 2K. “Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride.”

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.

XCOM is not yet rated by the ESRB. For more information on XCOM please visit www.XCOM.com.
2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About 2K Marin
With sister studios in Novato, California and Canberra, Australia, 2K Marin is a 2K development studio focused on creating new IP and expanding proven franchises for 2K Games. Having recently completed the award-winning BioShock® 2, 2K Marin is currently developing XCOM®, a suspenseful first-person shooter where players must do battle against an unknown and faceless enemy that is violently probing and plotting its way into our world.

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™, iPod® touch and iPad. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

Windows, the Windows Start button, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," as updated in the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended January 31, 2010, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

New Zero Punctuation - Red Steel 2

This weeks Zero Punctuation is on Red Steel 2. can Yahtzee possibly enjoy the game with its improved motion controls, or is this just another Wii game with waggle controls?




Sony Announce Everybody's Tennis Is Coming To The PSP In June

Sony have announced Everybody's Tennis for the PSP. this game currently has a late June 2010 release date. Everybody's Tennis features highly customisable characters, with over 500 items to choose from. The game also features 4 player game sharing multiplayer.

each new area in the games story mode will come with tasks to complete before you are invited on court to play against the areas best players. each court in the game also has its own physics to understand and to choose the best shots on. As you progress, the difficulty increases whilst the competition becomes more unusual. there are even some hidden objects to collect on the courts to help characters progress.

Screenshots




From EU Playstation Blog


Nintendo Announce They Have Won Thier Appeal In The Anascape Suit


Nintendo have announced that they have won the appeal against Anascape. Nintendo had been accused by Anascape of patent infringement. in 2008, the jury found that neither the Wii Remote or Nunchuck controller infringed on the patent, but they did find that the Wii Classic Controller, the WaveBird, and GameCube Controllers infringed on the Patent. Nintendo appealed this decision and have won this appeal.

Anascape had also sued Microsoft for the same thing but Microsoft settled. The reason why Nintendo won its appeal was because Sony's original Dual Shock controller, from the Playstation 1, was found to have existed before Anascape added the specific patents to their designs, which they accused Nintendo And Microsoft of copying.

From Engadget

Press Release

REDMOND, Wash., April 13, 2010 – Today the Court of Appeals for the Federal Circuit ruled that none of Nintendo's video game controllers infringe on a patent asserted by Anascape, Ltd.

Nintendo had been accused by Anascape, Ltd., of infringing on U.S. Patent No. 6,906,700. The case was tried before a jury in the Eastern District of Texas in May 2008. The jury found that neither the motion-sensing Wii Remote™ controller, nor the Nunchuk™ controller, infringes on the patent. However, the jury found that the Classic Controller™ for the Wii™ console, and the WaveBird™ and standard controllers for Nintendo GameCube™ did infringe on the patent. Today's decision, however, completely reversed the jury's findings of infringement.

"In 2008, the jury determined that the Wii Remote and Nunchuk did not infringe," said Nintendo of America General Counsel Rick Flamm. "Today the Federal Circuit's ruling confirmed that none of Nintendo's controllers infringe. We appreciate that our position has been vindicated."

For reference, the case is Anascape, Ltd. v. Nintendo of America Inc. and the citation is 2008-1500.

For more information about Nintendo, visit www.nintendo.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console and Nintendo DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 3.3 billion video games and more than 558 million hardware units globally, including the current-generation Wii, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, please visit the company's Web site at www.nintendo.com.

Audio Re-Cap of Yesterdays News (oldest to newest)

Here is today's Audio Re-Cap of Yesterdays news.
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