Friday, January 24, 2025

Mobile Friday - Hardcore Leveling Warrior - An Idle RPG With A Nice Story, But A Short Tutorial


For  the first Mobile Friday of 2025, i tried Hardcore Leveling Warrior, from Superplanet on my iPhone 14 Pro.

I am mostly sure that Hardcore Leveling Warrior came out this year, 2025, so will include it in my Game of the Year Round up. it's app store page looked really interesting. the art looked cool, reminding me of the style of Kill la Kill, and for the most part i think it carries over well into the game. what was perhaps the most surprising thing was the soundtrack. the start menu blasts you with a cool song and the bgm throughout was nice. i do think that i'd have to tweak it so the music volume is less than the speaking.

I've played enough of these games to know that RPG could mean anything. but here in Hardcore Leveling Warrior, there's an actual story and within the first hour we watch a cutscene of our fall from power, we meet up with people from our past, and we make new friends. the idle nature of the game acts as the grinding of levels between story beats and feature unlocking.

After my time was up, there were many elements of the game i hadn't unlocked and a lot of story too. i get the feeling we're talking double digits of hours needed to play through it all. and of course, as a mobile game, the developers can always add more story or side quests in the future.

Hardcore Leveling Warrior isn't the simplest idle game i've played, it lives up to it's name. there are a large number of things to level up, one way or another. our character himself has a few ways to be levelled up, then there's the items we have equipped, our skills, our companions, boosts, and more. the numbers in this game are going to keep on getting bigger in a way that feels right for the game and our character.

The spelling mistake wasn't an issue for me, but what does keep Hardcore Leveling Warrior from being a great game is it's tutorial and quest mechanic. both start out as good and useful, but their limitations become quite apparent. early on, i failed to beat the first boss and my character was stuck looping the previous stage. the quest wanted me to beat the first boss, but when i pressed it nothing happened. the tutorial didn't tell me how to get out of the loop if i failed to beat the boss. But there were other times when pressing the quest took me to where i needed to complete an action. The home screen also feels unnecessarily cluttered. especially when the tutorial never talked about it and there were no quests to interact with it. 

Hardcore Leveling Warrior isn't bad but it's not fantastic either. but what it does have is an interesting story and some cool art and music. i wont be deleting it from my phone as yet as i'd like to see a little more of it's story. so i would say it's worth downloading and trying, but after an hour i think you'd have a good idea if it's something you want to continue or not.

Version 1.1.2 Played.

Thursday, January 23, 2025

Demo Play Thursday - Phantom Brave: The Lost Hero On PS4


For this week's Demo Play Thursday i played the PlayStation 4 version of Phantom Brave: The Lost Hero.

Unfortunately my main audio recording stopped working so in this video i'm using my backup, but my MiniDisc ran out of space during the goodbyes so that's why the audio is odd this week.

I wasn't familiar with the Phantom Brave series but i could tell from the art that it was from the developers behind the Disgaea games. i've got a couple of them and played several others so i was looking forward to playing Phantom Brave: The Lost Hero. the PSN store page for this game reveals that the save from this demo will carry over to the main game. the demo itself didn't mention this at all during the hour i spent with it. at least there was a link to the PSN Store page to pre-order the game.

This demo felt like it was the actual start of the game. some demos will be bespoke and have some changes to avoid spoilers, but not this demo for Phantom Brave: The Lost Hero. this makes me a little concerned for the retail release as i encountered some small technical issues. the biggest of which being when my character stopped walking. 

Other than that, the hour i played went smoothly. i appreciated that the game's designers brought in the camera closer to the action. this made the characters look real good. there is a downside to this and it's that it was clear the none of the characters in this game had moving mouths. 

i thought the game did a great job of not only introducing the world and the main characters in Phantom Brave: The Lost Hero, but it also had a way for the main character to be underpowered, even tho Phantom Brave: The Lost Hero isn't the first game in the series.

Wednesday, January 22, 2025

Backlog Conquering - Final Fantasy On PSP - Part 2 - Getting To The Western Keep


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it. The newest game in the Backlog Conquering series is the PlayStation Portable version of Final Fantasy. this is the downloaded version of the game, but it is also available on UMD. To help with this playthrough i'm proudly using a guide from GameFAQS. here's the link, https://gamefaqs.gamespot.com/psp/937909-final-fantasy/faqs/55625. i'm not following it exactly, but it's useful to have. 

For Part 2 i wanted to try a different approach. normally, i show everything i do in a playthrough. but with the large number of random battles in Final Fantasy, i wanted to try cutting them out and only showing story progress. so whilst my recording was around 1 hour 20 minutes, with most of the random battles cut out it's less than 50 minutes! Let me know in the comments if this is a welcome change or if you'd prefer i stick to how it used to be. i may put up a community post asking for opinions.

Part 2, in terms of story, was also interesting as we got some things to do. We started in Matoya’s Cave and got a quest there. we visited Pravoka and defeated pirates, earning ourself a boat! next i visited Elfheim and we learned about their Prince and that became a quest. and finally we got to The Western Keep and found a King, who gave us our final quest.

Tuesday, January 21, 2025

Backlog Conquering - Hakuoki: Stories of the Shinsengumi - From Start To Finish On PS3


I have combined all 10 parts of my playthrough of Hakuoki: Stories of the Shinsengumi into one story. This ended up being the story that gets the "normal" ending. there are many other endings available.
I have increased the volume of all parts considerably as the volume for this game was surprisingly low. You may have to turn down your volume a little

Monday, January 20, 2025

Cloud Monday - SkyGunner - Part 1 - A PS2 on PS4/PS5 Game Which Means You Can Save At Any Time


This week's Cloud Monday video is part 1 of playing SkyGunner on PS4 via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.

SkyGunner originally came out on PS2 back in 2001 so this is the PS4/PS5 emulated version of it that is available to download or stream. These emulated classics are great for streaming from the cloud because of the ability to save at any point by pressing the "Option" button on the controller. 

The big question is whether or not the games are worth playing. SkyGunner is a game that looks familiar but not one i really remember. that could be due to the animation studio behind the cutscenes doing the Final Fantasy: Unlimited anime. it's safe to say it's somewhat obscure so having it come out as a PS2 on PS4/PS5 game is good. but after my first hour with it, i didn't enjoy the gameplay that much. 

Wednesday, January 15, 2025

Backlog Conquering - Final Fantasy On PSP - Part 1 - Getting To Matoya’s Cave


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

The newest game in the Backlog Conquering series is the PlayStation Portable version of Final Fantasy. this is the downloaded version of the game, but it is also available on UMD. I  have played most Final Fantasy games that came out on PlayStation or later but i haven't gone back and played the first 4 games. i have them on PSP so i thought it'd be fun to try out the first Final Fantasy game. this version came out from 2007 and it kept a lot from previous versions. for example, it's mostly built upon the GBA version but updated with the PSOne cinematics, changed to widescreen, and with improved graphics and sounds.

To help with this playthrough i'm proudly using a guide from GameFAQS. here's the link, https://gamefaqs.gamespot.com/psp/937909-final-fantasy/faqs/55625. i'm not following it exactly, but it's useful to have. a great example is how the guide told me about going to the shops at the start of the game before i set off on my mission. i might've spoken with people in the town, but going shopping from the start wouldn't have been my first move.

Not too much happens in this part. i show off the XMB first before starting the game. then there's a cinematic that means nothing right now, and then it came to squad building. this i wasn't prepared for, i'm so used to playing a set team i wasn't quite ready to pick my own. so i took a few minutes to think it over and then the game started.

This Part shows the journey from meeting the king, saving the Princess, and journeying to Matoya's Cave.

Tuesday, January 14, 2025

Stories on Tuesday - Hakuoki: Stories of the Shinsengumi - Part 10 - The Final Part


Part 10 was the final part. because this game takes place during an historical event, the ending was always going to be a little sad. it was just going to be how sad would it end up being. first we had to deal with our Dad and his plans for Edo and with that done we chased after the Shinsengumi, but ultimately we only ended up finding out the end of their story.