Housemarque have announced that, the PS3 exclusive, Dead Nation will have online Co-Op, as well as offline co-op. Housemarque reveal there originally wasn't enough time to add Online Co-Op to game, but after play testing sessions and talks with Sony Europe they decided to include it. Housemarque have released a new trailer for the game showing many of the games enemies and what they do. the screenshots Housemarque have released show co-op action.
Screenshots
From USA Playstation Blog
Thursday, October 7, 2010
EA Have Released New Screenshots For The PSP And Wii Versions Of FIFA 11
EA have released new in-game screenshots for the PSP and Wii versions of FIFA 11. The PSP screenshots are from a couple of different matches whilst the Wii screenshots are mostly from the games Street Football mode.
PSP Screenshots
Wii Screenshots
PSP Screenshots
Wii Screenshots
EA Announce A Promotion With Susan G. Komen For The Cure In Support National Breast Cancer Awareness Month
EA have announced they have a promotion with Susan G. Komen for the Cure in support of National Breast Cancer Awareness Month. throughout October, there will be specially marked EA Sports games available for sale at Best Buy that feature the Komen Running Ribbon logo to acknowledge EA Sports $100,000 Donation.
Susan G. Komen for the Cure Boxart
Press Release
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc., (NASDAQ:ERTS) announced today a promotion with Susan G. Komen for the Cure® in support of National Breast Cancer Awareness Month through specially marked EA SPORTS™ games during the month of October. Starting in early October, select Best Buy store locations will have available for sale EA SPORTS video game titles featuring the Komen Running Ribbon logo to acknowledge the $100,000 dollar donation from EA SPORTS.
“This year marks the third year of commitment on behalf of EA SPORTS in continuing to create awareness in the fight against breast cancer,” said Christopher Erb, EA SPORTS Senior Director of Partnership Marketing. “EA is honored to work with Susan G. Komen for the Cure to spread awareness and to give EA SPORTS consumers an opportunity to participate in finding the cures.”
Nancy G. Brinker promised her dying sister, Susan G. Komen, she would do everything in her power to end breast cancer forever. In 1982, that promise became Susan G. Komen for the Cure, which is now the world’s largest breast cancer organization and the largest source of nonprofit funds dedicated to the fight against breast cancer with more than $1.5 billion invested to date.
“Over the past 30 years, significant advancements have been made in the fight against breast cancer,” said Katrina McGhee, Senior Vice President and Chief Marketing Officer for Komen for the Cure. “Without partners like EA SPORTS, Komen wouldn’t have been able to pay for half a million breast screenings for women last year. Together, we are literally saving lives.”
Best Buy, the exclusive retail partner for the EA SPORTS and Komen for the Cure promotion, will have the limited edition video game packages in select stores throughout the month of October. EA SPORTS titles marked with the Komen Running Ribbon logo will include FIFA Soccer 11, , NCAA Football 11, NHL 11 for the PlayStation®3 computer entertainment system and Xbox 360® videogame and entertainment system and will be featured on Madden NFL 11 and Tiger Woods PGA TOUR® 11 across the PlayStation 3 system , Xbox 360 and Wii™ gaming consoles.
To view select EA SPORTS titles cover art featuring the Komen Running Ribbon logo please visit:info.ea.com.
EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers personal access to the emotion of sports through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer,NHL® hockey, NBA ELITE basketball, NCAA® Football, Fight Night boxing, EA SPORTS MMA, Tiger Woods PGA TOUR® golf, and EA SPORTS Active.
For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visitwww.easports.com to connect, share and compete.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA Mobile™ and POGO™. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO and EA SPORTS Active are trademarks of Electronic Arts Inc. John Madden, NFL, NHL, FIFA, NBA, Tiger Woods and PGA TOUR are trademarks of their respective owners and used with permission. Xbox 360 is a trademark of the Microsoft group of companies. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Wii is a trademark of Nintendo All other trademarks are property of their respective owners.
About Susan G. Komen for the Cure®
Nancy G. Brinker promised her dying sister, Susan G. Komen, she would do everything in her power to end breast cancer forever. In 1982, that promise became Susan G. Komen for the Cure and launched the global breast cancer movement. Today, Komen for the Cure is the world’s largest grassroots network of breast cancer survivors and activists fighting to save lives, empower people, ensure quality care for all and energize science to find the cures. Thanks to events like the Komen Race for the Cure®, they have invested more than $1.5 billion to fulfill their promise, becoming the largest source of nonprofit funds dedicated to the fight against breast cancer in the world. For more information about Susan G. Komen for the Cure, breast health or breast cancer, visit www.komen.org or call 1-877 GO KOMEN.
Susan G. Komen for the Cure Boxart
Press Release
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc., (NASDAQ:ERTS) announced today a promotion with Susan G. Komen for the Cure® in support of National Breast Cancer Awareness Month through specially marked EA SPORTS™ games during the month of October. Starting in early October, select Best Buy store locations will have available for sale EA SPORTS video game titles featuring the Komen Running Ribbon logo to acknowledge the $100,000 dollar donation from EA SPORTS.
“This year marks the third year of commitment on behalf of EA SPORTS in continuing to create awareness in the fight against breast cancer,” said Christopher Erb, EA SPORTS Senior Director of Partnership Marketing. “EA is honored to work with Susan G. Komen for the Cure to spread awareness and to give EA SPORTS consumers an opportunity to participate in finding the cures.”
Nancy G. Brinker promised her dying sister, Susan G. Komen, she would do everything in her power to end breast cancer forever. In 1982, that promise became Susan G. Komen for the Cure, which is now the world’s largest breast cancer organization and the largest source of nonprofit funds dedicated to the fight against breast cancer with more than $1.5 billion invested to date.
“Over the past 30 years, significant advancements have been made in the fight against breast cancer,” said Katrina McGhee, Senior Vice President and Chief Marketing Officer for Komen for the Cure. “Without partners like EA SPORTS, Komen wouldn’t have been able to pay for half a million breast screenings for women last year. Together, we are literally saving lives.”
Best Buy, the exclusive retail partner for the EA SPORTS and Komen for the Cure promotion, will have the limited edition video game packages in select stores throughout the month of October. EA SPORTS titles marked with the Komen Running Ribbon logo will include FIFA Soccer 11, , NCAA Football 11, NHL 11 for the PlayStation®3 computer entertainment system and Xbox 360® videogame and entertainment system and will be featured on Madden NFL 11 and Tiger Woods PGA TOUR® 11 across the PlayStation 3 system , Xbox 360 and Wii™ gaming consoles.
To view select EA SPORTS titles cover art featuring the Komen Running Ribbon logo please visit:info.ea.com.
EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers personal access to the emotion of sports through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer,NHL® hockey, NBA ELITE basketball, NCAA® Football, Fight Night boxing, EA SPORTS MMA, Tiger Woods PGA TOUR® golf, and EA SPORTS Active.
For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visitwww.easports.com to connect, share and compete.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA Mobile™ and POGO™. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO and EA SPORTS Active are trademarks of Electronic Arts Inc. John Madden, NFL, NHL, FIFA, NBA, Tiger Woods and PGA TOUR are trademarks of their respective owners and used with permission. Xbox 360 is a trademark of the Microsoft group of companies. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Wii is a trademark of Nintendo All other trademarks are property of their respective owners.
About Susan G. Komen for the Cure®
Nancy G. Brinker promised her dying sister, Susan G. Komen, she would do everything in her power to end breast cancer forever. In 1982, that promise became Susan G. Komen for the Cure and launched the global breast cancer movement. Today, Komen for the Cure is the world’s largest grassroots network of breast cancer survivors and activists fighting to save lives, empower people, ensure quality care for all and energize science to find the cures. Thanks to events like the Komen Race for the Cure®, they have invested more than $1.5 billion to fulfill their promise, becoming the largest source of nonprofit funds dedicated to the fight against breast cancer in the world. For more information about Susan G. Komen for the Cure, breast health or breast cancer, visit www.komen.org or call 1-877 GO KOMEN.
Labels:
EA
Activision And Marvel Announce X-Men: Destiny
Activision and Marvel have revealed X-Men: Destiny, a game set to come out fall 2011. Details on X-Men: Destiny are scarce at the moment, but what Acitivison have revealed about the games story line is that you play as a mutant and throughout the games story there will be many choices to be made that will shape your characters destiny.
Press Release
SANTA MONICA, Calif., Oct 07, 2010 /PRNewswire via COMTEX News Network/ -- A new breed of mutant heroes will invade game consoles next fall in X-Men(TM): Destiny, from Marvel(TM) Entertainment and Activision Publishing, Inc. (Nasdaq: ATVI). The all-new original video game casts players as new mutant recruits in a rich, branching storyline that features a deep element of choice and gives players ultimate control of their destiny. Attendees of New York Comic-Con, which is going on now through October 10, can get a sneak peek of the game in Activision's booth #1833. In addition, fans can learn more about the original storyline which is being penned by acclaimed Marvel X-Men: Legacy writer Mike Carey, during the Marvel Games Panel on Saturday, October 9, at 10:45 a.m. in Room 1A06.
For more information on X-Men: Destiny tune in to IGN.com on Thursday, October 7, as well as the game's official website at www.XMenDestiny.com. More news will also be shared with the Hero HQ community on Facebook at http://www.facebook.com/heroHQ.
About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of over 5,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visitwww.marvel.com.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
MARVEL, X-MEN, and all related characters: TM & © 2011 Marvel Entertainment, LLC and its subsidiaries. Licensed by Marvel Characters B.V. www.marvel.com. Game © 2011 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. All rights reserved.
All other trademarks and trade names are the properties of their respective owners.
SOURCE Activision Publishing, Inc.
Copyright (C) 2010 PR Newswire. All rights reserved
Press Release
SANTA MONICA, Calif., Oct 07, 2010 /PRNewswire via COMTEX News Network/ -- A new breed of mutant heroes will invade game consoles next fall in X-Men(TM): Destiny, from Marvel(TM) Entertainment and Activision Publishing, Inc. (Nasdaq: ATVI). The all-new original video game casts players as new mutant recruits in a rich, branching storyline that features a deep element of choice and gives players ultimate control of their destiny. Attendees of New York Comic-Con, which is going on now through October 10, can get a sneak peek of the game in Activision's booth #1833. In addition, fans can learn more about the original storyline which is being penned by acclaimed Marvel X-Men: Legacy writer Mike Carey, during the Marvel Games Panel on Saturday, October 9, at 10:45 a.m. in Room 1A06.
For more information on X-Men: Destiny tune in to IGN.com on Thursday, October 7, as well as the game's official website at www.XMenDestiny.com. More news will also be shared with the Hero HQ community on Facebook at http://www.facebook.com/heroHQ.
About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of over 5,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visitwww.marvel.com.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
MARVEL, X-MEN, and all related characters: TM & © 2011 Marvel Entertainment, LLC and its subsidiaries. Licensed by Marvel Characters B.V. www.marvel.com. Game © 2011 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. All rights reserved.
All other trademarks and trade names are the properties of their respective owners.
SOURCE Activision Publishing, Inc.
Copyright (C) 2010 PR Newswire. All rights reserved
Labels:
Activision,
Marvel
Square Enix Have Released A Subtitled Trailer For DISSIDIA 012[duodecim] FINAL FANTASY
Square Enix have released a subtitled trailer for DISSIDIA 012[duodecim] FINAL FANTASY. this is the same as the trailer i tweeted about a few days ago, the only change is that this trailer is subtitled, and you can also view the trailer in HD.
From EU Playstation Blog
From EU Playstation Blog
Labels:
Dissidia 2,
PSP,
Square Enix
Sony Announce All New God Of War: Ghost of Sparta Purchases Will Have Voucher For Deimos God Of War III Skin
Sony have announced that all new copies of God Of War: Ghost of Sparta will come with a voucher for a Deimos skin for the Playstation 3 version of God Of War III. The Deimos skin will also have enhanced combat damage and 4x the Health, Magic and Gold Orbs. Sony have also released a new trailer for God Of War Ghost of Sparta revealing more of Kratos past.
From EU Playstation Blog
Labels:
God Of War Ghost of Sparta,
God Of War III,
PS3,
PSP
Sony Announce The Killzone 3 Beta Launches 25th October And Reveal How To Be A Part
Sony have announced the Killzone 3 beta starts on 25th October. This multiplayer beta will have the all new Operations game type, party system, jet packs, and exoskeletons. Guerrilla Games will be looking for user feedback on the beta, whether its bugs, cheats, or gameplay, so they can make the final game better.
The only way to get access to this beta is to be a Playstation Plus Subscriber. on October 14th, a special Killzone 3 XMB theme will be available in the Playstation Plus part of the Playstation Network Store. the first 10,000 people to download this theme will get access to the public beta. a special code will be emailed to those who are successful.
Press Release
London, 7th October: Sony Computer Entertainment Europe today announced a Public Beta Trial for the upcoming Killzone®3 for PlayStation®3 (PS3TM) - putting the next iteration of the iconic first person shooter through rigorous testing at the hands of the toughest, most demanding critics in existence: the fans. On 25 October, fans of the franchise will have their chance to sample the multiplayer mode for Killzone 3, including the all-new ‘Operations' game type, party system, and jetpack and exoskeleton vehicles. Not only will participants get an exclusive look at the explosive cinematic experience and a chance to hone their skills ahead of launch, but they'll be able to shape the final experience themselves - the trial will call for fans to provide honest gameplay feedback, report any bugs and cheats they find, and help test the network code in large-scale, real-world scenarios.
But you've got to be quick! Access will only be granted to the first 10,000 PlayStation Plus subscribers in PAL territories - to secure a place and ensure you don't miss out, follow the steps below:
1. Become a PlayStation Plus subscriber: access is limited to PlayStation Plus subscribers, so if you're not enjoying the many benefits of PlayStation Plus membership yet, now is the time to sign up!
1. Download the exclusive Killzone 3 XMB Theme from PlayStation Plus section of the PlayStation Store on October 14
1. Check your email! If you're among the first 10,000 to download the Killzone 3 XMB Theme, you will receive an email on October 25th containing the Public Beta Trial promotion code and further instructions through the address you registered as your PSN Sign-In ID
Don't miss your chance to be part of the action. Exclusive to PS3, Killzone 3 is due to arrive later this year. Find out more at www.killzone.com.
ENDS
About Sony Computer Entertainment Europe Ltd
Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PlayStation®3, PlayStation®2, PSPTM (PlayStation®Portable) and PlayStation®Network software and hardware in 99 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. Since the launch of PlayStation 3 in November 2006, over 38 million units have been sold globally and continue to be sold at a record level. Maintaining its position as one of the most successful consumer electronic products in history, PlayStation 2 has sold over 146.1 million systems worldwide. Since its launch at the end of 2004, over 62.7 million PSPs have been sold globally, highlighting the importance of the portable entertainment market. With the huge increase in interest and accessibility of network applications and network gaming, over 54 million accounts have registered to PlayStation Network, the free-to-access interactive environment, and over 1.1 billion items have been downloaded.
More information about PlayStation products can be found at www.playstation.com.
PlayStation, the PlayStation logo are registered trademarks of Sony Computer Entertainment Inc. PS3 and PSP are trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners. Killzone®3 ©2010 Sony Computer Entertainment Europe. Published by Sony Computer Entertainment Europe. Developed by Guerrilla. "Killzone" is a registered trademark of Sony Computer Entertainment Europe. All rights reserved.
The only way to get access to this beta is to be a Playstation Plus Subscriber. on October 14th, a special Killzone 3 XMB theme will be available in the Playstation Plus part of the Playstation Network Store. the first 10,000 people to download this theme will get access to the public beta. a special code will be emailed to those who are successful.
Press Release
London, 7th October: Sony Computer Entertainment Europe today announced a Public Beta Trial for the upcoming Killzone®3 for PlayStation®3 (PS3TM) - putting the next iteration of the iconic first person shooter through rigorous testing at the hands of the toughest, most demanding critics in existence: the fans. On 25 October, fans of the franchise will have their chance to sample the multiplayer mode for Killzone 3, including the all-new ‘Operations' game type, party system, and jetpack and exoskeleton vehicles. Not only will participants get an exclusive look at the explosive cinematic experience and a chance to hone their skills ahead of launch, but they'll be able to shape the final experience themselves - the trial will call for fans to provide honest gameplay feedback, report any bugs and cheats they find, and help test the network code in large-scale, real-world scenarios.
But you've got to be quick! Access will only be granted to the first 10,000 PlayStation Plus subscribers in PAL territories - to secure a place and ensure you don't miss out, follow the steps below:
1. Become a PlayStation Plus subscriber: access is limited to PlayStation Plus subscribers, so if you're not enjoying the many benefits of PlayStation Plus membership yet, now is the time to sign up!
1. Download the exclusive Killzone 3 XMB Theme from PlayStation Plus section of the PlayStation Store on October 14
1. Check your email! If you're among the first 10,000 to download the Killzone 3 XMB Theme, you will receive an email on October 25th containing the Public Beta Trial promotion code and further instructions through the address you registered as your PSN Sign-In ID
Don't miss your chance to be part of the action. Exclusive to PS3, Killzone 3 is due to arrive later this year. Find out more at www.killzone.com.
ENDS
About Sony Computer Entertainment Europe Ltd
Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PlayStation®3, PlayStation®2, PSPTM (PlayStation®Portable) and PlayStation®Network software and hardware in 99 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. Since the launch of PlayStation 3 in November 2006, over 38 million units have been sold globally and continue to be sold at a record level. Maintaining its position as one of the most successful consumer electronic products in history, PlayStation 2 has sold over 146.1 million systems worldwide. Since its launch at the end of 2004, over 62.7 million PSPs have been sold globally, highlighting the importance of the portable entertainment market. With the huge increase in interest and accessibility of network applications and network gaming, over 54 million accounts have registered to PlayStation Network, the free-to-access interactive environment, and over 1.1 billion items have been downloaded.
More information about PlayStation products can be found at www.playstation.com.
PlayStation, the PlayStation logo are registered trademarks of Sony Computer Entertainment Inc. PS3 and PSP are trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners. Killzone®3 ©2010 Sony Computer Entertainment Europe. Published by Sony Computer Entertainment Europe. Developed by Guerrilla. "Killzone" is a registered trademark of Sony Computer Entertainment Europe. All rights reserved.
Labels:
Guerrilla Games,
Killzone 3,
PS3
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