Thursday, July 27, 2023

Backlog Conquering - RiME - Part 2 - An Hour Of More Adventuring

After getting stuck at the end of the first video for RiME, https://youtu.be/dEA0laV7RbA, i had a quick look at a YouTube video for the solution and found out i was soo close to the answer. so i started this video, part 2 of playing RiME as part of my Backlog Conquering series, by solving the puzzle.

After the puzzle, i didn't know what to expect. i stopped watching the video as soon as it showed the solution, so once more i was off exploring and solving the puzzles as they came. Part 2 feels a little different to the part 1 video as i didn't find any pedestals with glyphs on them this time and the puzzles seemed to be a little more complicated, or that i didn't solve them too quickly. 

The game continues to look stunning and it continues to push my PS4 so hard the fans are actually really loud, so loud i tried to edit them out of my audio. But the game's story hasn't really grabbed me. i don't know if i've missed something or i'm not quite understanding what's been shown to me, but the drive for me is exploring the world in the game. so there will be a part 3, but my enthusiasm for the game has dropped a little and getting messed about by the autosave system didn't help.

at the end of the first video, i quit after an auto save as there's no way to manually save. but when i started RiME for part 2, it was immediately clear that things weren't as i left them. it almost felt like the area i was trying to solve reset. it was frustrating having to do stuff that i had already done to get to the puzzle i was stuck at and because i was unhappy with it i didn't go back to do the side areas that i also did in part 1. i can only hope that things will go smoother at the start of part 3.

Wednesday, July 26, 2023

Backlog Conquering - RiME - Part 1 - The First 55 Minutes

RiME is the new Backlog Conquering game. i'm playing this on my launch model Japanese PS4 and it's a PSN download, i think there was a disc version of this game in some markets.

I've had this game for a while and i don't really know why i never played it. i think that it maybe wasn't as good as people had hoped for tho i don't really remember. i do remember there being some hype around this game.

It quickly became clear that this is a game that leaves it to the player to work it out. it does offer some hints as to what you need to do. for the first part, there were pillars of light and there was fruit strategically placed next to animals. but as i moved to the second area, i felt like there were fewer hints and that did lead me to stopping the game because i had been stuck for 5 to 10 minutes.

I did have fun exploring. there was no sense of urgency nor anything that seemed out to kill me. so it was nice to do it at my own pace. But it did feel a little dated in that your character is unable to climb and seems not able to jump high at all. i can understand why this character can't jump, it's to confine you to an area. the game may look like an open world but it's actually several gated areas. i have done the first area and i'm in the second, and yet i don't really know if i've finished the first area. there are many collectibles in the game but there doesn't seem to be any record of how many you need to find in area. maybe this'll be something that'll unlock at the end of the game or maybe i'll get a in-game map later.

There will be a part 2, but getting as stuck as i did at the end of part 1 has taken the wind out of my sails, so to speak, and completely halted any momentum i had up to that point.

Tuesday, July 25, 2023

Puzzle & Dragons Tuesday - Nintendo Switch Edition - Ilmina Cup - Achievement Run

Welcome to Puzzle & Dragons Tuesday! Sit back and either watch me play through, with no commentary, the cup or leave it running in the background as BGM!

I play and earn all the achievements from The Ilmina Cup! (2023/7/24 9:00~2023/7/31 8:59 JST) in Puzzle & Dragons: Nintendo Switch Edition whilst using a GamePad and a docked Nintendo Switch.

I wasn't able to play this on Monday when the new cup started, playing on Tuesday usually means there are fewer players online. but it was still competitive and i never managed to beat any of the other human players. when it was just me versus the computer, i did manage to get a couple of wins. But ultimately, i was never able to defeat the boss even tho i got there a few times. i feel like i understood what i needed to do, but was either unlucky or not quite right. This cup was also the first time in a while where i felt held back by using a controller as everything felt slower, and less accurate, than what i wanted to do.

This week i played against:
Ciel - Rank 66
くれぴ - Rank 68
ハニーバナナコーン - Rank 95
モテぃ - Rank 52

Monday, July 24, 2023

Cloud Monday - Dodgeball Academia - Part 2 - The Underdodges Battle to The Tournament!

Today's Cloud Monday is part 2 of playing Dodgeball Academia on my launch model Japanese PS4 via the PlayStation Plus Premium Service. In part 1, https://youtu.be/8VHNzvngNfg, there were a few minor issues with streaming the game but nothing that got in the way of gameplay.

I'd say that today's part 2 went even better. there were a couple of noticeable things but they were slight and didn't get in the way of gameplay. because they were slight, there's a chance they were from the game itself rather than from streaming it from PlayStation Plus Premium to me.

As for playing the game, well it was a pleasant experience. both parts have been enjoyable. by the end of this part i came to the conclusion that it's a bit slow for a sports game but if you treat it like an RPG, then it becomes surprisingly approachable kinda like a Pokémon game. if you've played one of them, certain things about this game instantly became familiar, but it also has plenty of it's own unique ideas. coupled with the whole Dodgeball world, Dodgeball Academia feels familiar but also new and interesting. these two parts are still in the tutorial phase of the game, but because it's been soo well integrated into the story it doesn't stick out. it feels natural and very well crafted to ensure that you are always ready for what's next.

In part 1 i talked about how the game's generous Auto Save and ability to save quickly make it a game that's great to stream even if it wasn't designed for it. In this part, that auto save helped me out when i got stuck in a quest i couldn't finish. it didn't save after each battle, it saved before them. so thankfully all i needed to do was load that auto save and i was unstuck. the game was also helpful in saying that i had side quests unfinished and if i went to the next episode, i wouldn't be able to do them. coupled with the tutorial i mention above, it's clear that the focus for the game is letting the player play in accessible ways and it makes it a great choice for not just streaming but for playing in general.

Sunday, July 23, 2023

Switch Funday - Splatoon 3 - Getting July’s Salmon Run Item

Welcome to Switch Funday.
I checked and i hadn't got this month's Salmon Run item, See-an-Enemy HUD (It looks like the scouter from DragonBall Z) so i decided to have a "relaxing" time with Salmon and get it.

It wasn't too bad, result wise, today as my teams and i managed to complete the third wave in half of the games. we faced off against the King Salmonid once, but we could only get it down to about half health. we faced it on the smallest stage, too, so it was extremely difficult.

One nice thing about this weekends Salmon Run was that i enjoyed more of the available weapons than normal, but i did seem to get the one i don't like a little too frequently. i also noticed, and complain about it in the video, that it felt like there was less communication from my teammates than normal.

Saturday, July 22, 2023

Online Saturday - Gundam Evolution - 4 Matches, 2 Wins!

Even tho this is my 6th video on Gundam Evolution, it's the first one since it was announced that the game will be closed on 29th November, https://gundamevolution.com/en/news/195.

It's sad to see it go soo quickly. it's not perfect, i'm complaining in every video. but there is something to it, there are many aspects of the game i enjoy. it feels like a good first attempt and i genuinely would be excited to play the sequel. but i doubt it'll come anytime soon, if at all. Here in Japan, there is still a good number of players on PlayStation. it doesn't take too long to get into games. 

So what went wrong. well, in my opinion after spending nearly 8 hours with it, i do think the name is bad, i believe the roster of Gundams is far too small, the number of maps is too small, having 3 unbalanced economies is just frustrating as it doesn't feel like a free to play game i can complete without spending large sums of money. the loot box system is ruined by the sheer numbers of different items it can unlock meaning as players we'd need to get far too many of them, but getting the loot boxes is difficult without money.

when it comes to gameplay, a lot is done right so it's the little things. respawn times are a tad too long whilst the amount of time it takes to kill you feels too short. many of the special moves seem like a waste and many attacks don't have weight behind them even tho you're in a Gundam. like the guns are fine, but i wouldn't say they're satisfying. there's a disconnect between the movement of the Gundams on screen compared to those from anime as well as the Gundams being far too fragile in comparison.

If i could help with a sequel, i'd firstly put in many many more Gundams and leave customisations as pay things to unlock. i'd lean into it being not soo serious so we could get mechs from other games or other anime or even crazy ones, like a Hello Kitty Mech! More maps, bigger maps where you move across them going from area to area as you complete objectives similar to Star Wars Battlefront. to make a better sense of scale, battles could be similar to Warhawk, which i might've got wrong in the video, where there are those in mechs, those on the ground, those up in buildings, or it could do what Eve and Dust 514 tried of battles across space and land.

the point is, there is a lot to like about this game but it's not without it's faults. it's up against some heavy hitters, games that are sequels in a series like Splatoon 3 and Overwatch 2, and games that have been around for a while which have a made a name for themselves and are far more polished, like Apex Legends, Fornite, and many others. I will keep playing as for me it's one of the better online games i've played. but who knows, will loosing this game mean i try Fortnite?!

Tuesday, July 18, 2023

Puzzle & Dragons Tuesday - Nintendo Switch Edition - Roche Cup - Achievement Run

Welcome to Puzzle & Dragons Tuesday! Sit back and either watch me play through, with no commentary, the cup or leave it running in the background as BGM!

I play and earn all the achievements from The Roche Cup! (2023/7/17 9:00~2023/7/24 8:59 JST) in Puzzle & Dragons: Nintendo Switch Edition whilst using a GamePad and a docked Nintendo Switch.

It was great fun playing against so many other players. it felt like a real fight to get into the top 3, so the fact that i managed it in nearly all my games makes me feel very happy. but i don't think i ever truly mastered this event, even tho i did win a couple of times. when i got to the boss i couldn't even do half damage to it, that's why i think i didn't fully get what i had to do. if you see what i was doing wrong, please let me know in the comments.

This week i played against:
パジャリガー Rank 59
Melusine - Rank 81
コジロー Rank 75
みっさー Rank 36
pyors - Rank 68
YURI - Rank 75
さづるな - Rank 75
e.k - Rank 62
RAY - Rank 63