Friday, February 12, 2010
Capcom Have Released Screenshots And Boxart For Dead Rising 2 And Announced Dead Rising 2: Case Zero
Capcom have announced the release dates for the Xbox 360 version of Dead Rising 2. the game has a USA release of August 31st, a Japan release of September 2nd, and a EU Release of September 3rd.
Capcom have also announced a Xbox 360 exclusive Dead Rising 2 Game. Dead Rising 2: Case Zero will come out before the games release on Xbox Live. Case Zero is a introduction to the new protagonist in Dead Rising 2, Chuck Greene, as well as providing a link between Dead Rising 1 and Dead Rising 2.
Capcom have also released new screenshots and the boxart for Dead Rising 2. the screenshots are in-game and show many different ways of killing zombies by using/combining different weapons.
Screenshots
Fact Sheet
Release Date:
North America – August 31st, 2010
Japan – September 2nd, 2010
Europe – September 3rd, 2010
Genre: Zombie Action
Platform: Xbox 360, PlayStation 3, PC
Rating: TBC
Developer: Blue Castle Games
Several years have passed since the Wilamette incident, and Dead Rising 2 shifts the action from the everyday world of mid-West America to the glitz and glamour of Fortune City, America’s latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big and for some, this means competing in Terror is Reality.
Like millions of Americans, former national motocross champion, Chuck Greene, is gripped by the TV sensation that is Terror is Reality. Hosted by the flamboyant Tyrone King, Terror is Reality pits ordinary members of the public against an arena full of zombies with a simple challenge – kill more zombies than your opponents and stay alive with the winner collecting big money and the chance to come back and secure even greater prizes. So, what is it that has forced Chuck to come to Fortune City and risk his life in the modern day gladiatorial contest, is he trying to recapture the fame of his motocross days, does he have a reason to hate zombies, or is it simply the lure of big money?
With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to take everyday objects they found in the Mall and use them as weapons. In its sequel, Dead Rising 2, thousands of zombies now fill every square inch of Fortune City and Chuck is going to need to be even more resourceful and inventive. Cue combination weapons…
Players will be able to take two objects, a roll of tape and with a little inventiveness create an advanced zombie-killing combo weapon - a piece of wood and a lawnmower become a Portamower, the handheld mower that cuts zombies down to size in an instant, while a garden rake and car battery combine to create an electrified zombie prod. Using combination weapons to fend off hoards of the undead in fun and grotesque ways is only just the beginning as the more combo weapons a player uses, the more Prestige Points (PPs) they will rack up. Earn enough PPs and Chuck levels up which will help players along the way.
Ahead of the full game, Capcom will be releasing original downloadable content exclusively on Xbox Live, Dead Rising 2: CASE ZERO. The prologue will introduce the new protagonist, Chuck Greene and provide a link between the original game and the events that await players in the gambling paradise of Fortune City.
Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, is playing an active role in the project.
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